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inserted
replaced
219 w, h, scale: LongInt; |
219 w, h, scale: LongInt; |
220 |
220 |
221 x, y: LongInt; // Offset in the texture atlas |
221 x, y: LongInt; // Offset in the texture atlas |
222 isRotated: boolean; // if true sprite is flipped in the atlas taking w pixels along the y and h pixels along the x axis |
222 isRotated: boolean; // if true sprite is flipped in the atlas taking w pixels along the y and h pixels along the x axis |
223 |
223 |
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224 surface: PSDL_Surface; // retained in memory surface |
|
225 |
224 // Cached values for texel coordinates and vertex coordinates |
226 // Cached values for texel coordinates and vertex coordinates |
225 vb, tb: TVertexRect; |
227 vb, tb: TVertexRect; |
226 |
228 |
227 PrevTexture, NextTexture: PTexture; |
229 PrevTexture, NextTexture: PTexture; |
228 end; |
230 end; |