equal
deleted
inserted
replaced
4 |
4 |
5 procedure queueExecution(var config: TGameConfig); |
5 procedure queueExecution(var config: TGameConfig); |
6 procedure passFlibEvent(p: pointer); cdecl; |
6 procedure passFlibEvent(p: pointer); cdecl; |
7 |
7 |
8 implementation |
8 implementation |
9 uses uFLGameConfig, hwengine, uFLData, uFLUICallback, uFLIPC; |
9 uses uFLGameConfig, hwengine, uFLThemes, uFLUICallback, uFLIPC; |
10 |
10 |
11 var runQueue: PGameConfig = nil; |
11 var runQueue: PGameConfig = nil; |
12 |
12 |
13 procedure nextRun; |
13 procedure nextRun; |
14 begin |
14 begin |