equal
deleted
inserted
replaced
239 begin |
239 begin |
240 with CurrentHedgehog^.Gear^, |
240 with CurrentHedgehog^.Gear^, |
241 CurrentHedgehog^ do |
241 CurrentHedgehog^ do |
242 begin |
242 begin |
243 State:= State and not gstAttacking; |
243 State:= State and not gstAttacking; |
244 if ((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_Utility) = 0 then |
244 if ((Ammo^[CurSlot, CurAmmo].Propz) and ammoprop_Effect) = 0 then |
245 begin |
245 begin |
246 Inc(MultiShootAttacks); |
246 Inc(MultiShootAttacks); |
247 |
247 |
248 if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= MultiShootAttacks) then |
248 if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= MultiShootAttacks) then |
249 begin |
249 begin |