equal
deleted
inserted
replaced
81 GameState : TGameState; |
81 GameState : TGameState; |
82 GameType : TGameType; |
82 GameType : TGameType; |
83 InputMask : LongWord; |
83 InputMask : LongWord; |
84 GameFlags : Longword; |
84 GameFlags : Longword; |
85 WorldEdge : TWorldEdge; |
85 WorldEdge : TWorldEdge; |
|
86 LeftImpactTimer : LongWord; |
|
87 RightImpactTimer: LongWord; |
86 TurnTimeLeft : Longword; |
88 TurnTimeLeft : Longword; |
87 TagTurnTimeLeft : Longword; |
89 TagTurnTimeLeft : Longword; |
88 ReadyTimeLeft : Longword; |
90 ReadyTimeLeft : Longword; |
89 cSuddenDTurns : LongInt; |
91 cSuddenDTurns : LongInt; |
90 cDamagePercent : LongInt; |
92 cDamagePercent : LongInt; |
2446 cGearScrEdgesDist := 240; |
2448 cGearScrEdgesDist := 240; |
2447 |
2449 |
2448 InputMask := $FFFFFFFF; |
2450 InputMask := $FFFFFFFF; |
2449 GameFlags := 0; |
2451 GameFlags := 0; |
2450 WorldEdge := weNone; |
2452 WorldEdge := weNone; |
|
2453 LeftImpactTimer := 0; |
|
2454 RightImpactTimer := 0; |
2451 TurnTimeLeft := 0; |
2455 TurnTimeLeft := 0; |
2452 TagTurnTimeLeft := 0; |
2456 TagTurnTimeLeft := 0; |
2453 cSuddenDTurns := 15; |
2457 cSuddenDTurns := 15; |
2454 cDamagePercent := 100; |
2458 cDamagePercent := 100; |
2455 cRopePercent := 100; |
2459 cRopePercent := 100; |