41 |
41 |
42 Missions and Game Styles: |
42 Missions and Game Styles: |
43 + Added Basic Flying Saucer Training |
43 + Added Basic Flying Saucer Training |
44 + Rope-Knocking Challenge was improved (now awards score based on kills and time; taunts for knocking out hedgehogs) |
44 + Rope-Knocking Challenge was improved (now awards score based on kills and time; taunts for knocking out hedgehogs) |
45 + A few campaign missions now save your personal best successes (e.g. fastest finish in Hard Flying) which get shown after you finish them agin |
45 + A few campaign missions now save your personal best successes (e.g. fastest finish in Hard Flying) which get shown after you finish them agin |
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46 + Capture The Flag supports setting number of captures with script parameter “capture=<number>” |
46 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
47 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
47 * Fixed TechRacer not recording finish if time was >= 100s |
48 * Fixed TechRacer not recording finish if time was >= 100s |
48 * Fixed Target Practice missions getting stuck when a target dropped into water |
49 * Fixed Target Practice missions getting stuck when a target dropped into water |
49 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
50 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
50 * Fixed Lua error message in A Classic Fairytale mission 8 |
51 * Fixed Lua error message in A Classic Fairytale mission 8 |
51 * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission |
52 * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission |
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53 * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first |
52 |
54 |
53 Frontend: |
55 Frontend: |
54 + Menu screens got few new icons and other tweaks, e.g. larger dropdown lists for easier access |
56 + Menu screens got few new icons and other tweaks, e.g. larger dropdown lists for easier access |
55 + Additional button for just randomizing theme that will not change your selected map |
57 + Additional button for just randomizing theme that will not change your selected map |
56 + Randomizing map/theme in online-mode will not include DLC-content |
58 + Randomizing map/theme in online-mode will not include DLC-content |