equal
deleted
inserted
replaced
1060 begin |
1060 begin |
1061 IsClockRunning := |
1061 IsClockRunning := |
1062 (CurrentHedgehog^.Gear <> nil) |
1062 (CurrentHedgehog^.Gear <> nil) |
1063 and (((CurrentHedgehog^.Gear^.State and gstAttacking) = 0) |
1063 and (((CurrentHedgehog^.Gear^.State and gstAttacking) = 0) |
1064 or (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerWhileAttacking <> 0) |
1064 or (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerWhileAttacking <> 0) |
1065 or ((GameFlags and gfInfAttack) <> 0) and (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerWhileAttackingInInfAttackMode <> 0)) |
1065 or ((GameFlags and gfInfAttack) <> 0) and (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerWhileAttackingInInfAttackMode <> 0) |
|
1066 or (CurrentHedgehog^.CurAmmoType = amSniperRifle)) |
1066 and (not(isInMultiShoot and ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerInMultiShoot) <> 0))); |
1067 and (not(isInMultiShoot and ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerInMultiShoot) <> 0))); |
1067 end; |
1068 end; |
1068 |
1069 |
1069 |
1070 |
1070 procedure chSkip(var s: shortstring); |
1071 procedure chSkip(var s: shortstring); |