92 sprFrozenHog, sprAmRubber, sprBoing, sprCustom1, sprCustom2, sprCustom3, sprCustom4, |
92 sprFrozenHog, sprAmRubber, sprBoing, sprCustom1, sprCustom2, sprCustom3, sprCustom4, |
93 sprCustom5, sprCustom6, sprCustom7, sprCustom8, sprFrozenAirMine, sprAirMine, sprHandAirMine, |
93 sprCustom5, sprCustom6, sprCustom7, sprCustom8, sprFrozenAirMine, sprAirMine, sprHandAirMine, |
94 sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL, sprCreeper, sprHandCreeper, sprMinigun, |
94 sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL, sprCreeper, sprHandCreeper, sprMinigun, |
95 sprSliderInverted, sprFingerBack, sprFingerBackInv, sprTargetPBack, sprTargetPBackInv, |
95 sprSliderInverted, sprFingerBack, sprFingerBackInv, sprTargetPBack, sprTargetPBackInv, |
96 sprHealthHud, sprHealthPoisonHud, sprVampHud, sprKarmaHud, sprMedicHud, sprMedicPoisonHud, |
96 sprHealthHud, sprHealthPoisonHud, sprVampHud, sprKarmaHud, sprMedicHud, sprMedicPoisonHud, |
97 sprHaloHud, sprInvulnHUD, sprAmPiano, sprHandLandGun, sprFirepunch |
97 sprHaloHud, sprInvulnHUD, sprAmPiano, sprHandLandGun, sprFirePunch |
98 ); |
98 ); |
99 |
99 |
100 // Gears that interact with other Gears and/or Land |
100 // Gears that interact with other Gears and/or Land |
101 // first row of gears (<gtExplosives) should be avoided when searching a spawn place |
101 // first row of gears (<gtExplosives) should be avoided when searching a spawn place |
102 TGearType = (gtFlame, gtHedgehog, gtMine, gtCase, gtAirMine, gtExplosives, |
102 TGearType = (gtFlame, gtHedgehog, gtMine, gtCase, gtAirMine, gtExplosives, |