37 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
37 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
38 sprMineOn, sprCase, sprFAid, sprDynamite, sprPower, |
38 sprMineOn, sprCase, sprFAid, sprDynamite, sprPower, |
39 sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont, |
39 sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont, |
40 sprSky, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos, |
40 sprSky, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos, |
41 sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb, |
41 sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb, |
42 sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask); |
42 sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask, |
|
43 sprSwitch); |
43 |
44 |
44 TGearType = (gtCloud, gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, |
45 TGearType = (gtCloud, gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, |
45 gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, |
46 gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, |
46 gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, |
47 gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, |
47 gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame, |
48 gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame, |
48 gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, |
49 gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, |
49 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, |
50 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, |
50 gtTeleport, gtSmallDamage); |
51 gtTeleport, gtSmallDamage, gtSwitcher); |
51 |
52 |
52 TGearsType = set of TGearType; |
53 TGearsType = set of TGearType; |
53 |
54 |
54 TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
55 TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
55 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |
56 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |
56 sndMineTick, sndPickhammer); |
57 sndMineTick, sndPickhammer); |
57 |
58 |
58 TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
59 TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
59 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, |
60 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, |
60 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
61 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
61 amGirder, amTeleport); |
62 amGirder, amTeleport, amSwitch); |
62 |
63 |
63 THWFont = (fnt16, fntBig, fntSmall); |
64 THWFont = (fnt16, fntBig, fntSmall); |
64 |
65 |
65 TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume); |
66 TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume); |
66 |
67 |