459 // sidStartFight is unused and free to be replaced |
459 // sidStartFight is unused and free to be replaced |
460 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
460 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
461 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
461 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
462 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
462 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
463 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
463 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
464 sidMute, sidAFK, sidAutoCameraOff, sidAutoCameraOn, sidPressTarget); |
464 sidMute, sidAFK, sidAutoCameraOff, sidAutoCameraOn, sidPressTarget, |
|
465 sidNotAvailableInSD); |
465 |
466 |
466 // Events that are important for the course of the game or at least interesting for other reasons |
467 // Events that are important for the course of the game or at least interesting for other reasons |
467 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
468 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
468 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
469 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
469 eidHurtSelf, eidHomerun, eidGone, eidPoisoned, eidResurrected, |
470 eidHurtSelf, eidHomerun, eidGone, eidPoisoned, eidResurrected, |