equal
deleted
inserted
replaced
1711 // not required if there is no script to run |
1711 // not required if there is no script to run |
1712 if not ScriptLoaded then |
1712 if not ScriptLoaded then |
1713 exit; |
1713 exit; |
1714 |
1714 |
1715 // push game variables so they may be modified by the script |
1715 // push game variables so they may be modified by the script |
1716 ScriptSetInteger('BorderColor', cExplosionBorderColor); |
1716 ScriptSetInteger('BorderColor', ExplosionBorderColor); |
1717 ScriptSetInteger('GameFlags', GameFlags); |
1717 ScriptSetInteger('GameFlags', GameFlags); |
1718 ScriptSetString('Seed', cSeed); |
1718 ScriptSetString('Seed', cSeed); |
1719 ScriptSetInteger('TemplateFilter', cTemplateFilter); |
1719 ScriptSetInteger('TemplateFilter', cTemplateFilter); |
1720 ScriptSetInteger('MapGen', cMapGen); |
1720 ScriptSetInteger('MapGen', cMapGen); |
1721 ScriptSetInteger('ScreenHeight', cScreenHeight); |
1721 ScriptSetInteger('ScreenHeight', cScreenHeight); |