equal
deleted
inserted
replaced
100 |
100 |
101 const |
101 const |
102 cMaxPower = 1500; |
102 cMaxPower = 1500; |
103 cMaxAngle = 2048; |
103 cMaxAngle = 2048; |
104 cPowerDivisor = 1500; |
104 cPowerDivisor = 1500; |
105 |
105 |
106 MAXNAMELEN = 32; |
106 MAXNAMELEN = 32; |
107 |
107 |
108 COLOR_LAND = $00FFFFFF; |
108 COLOR_LAND = $00FFFFFF; |
109 |
109 |
110 cifRandomize = $00000001; |
110 cifRandomize = $00000001; |
136 |
136 |
137 cMaxCaptions = 4; |
137 cMaxCaptions = 4; |
138 |
138 |
139 gfForts = $00000001; |
139 gfForts = $00000001; |
140 gfMultiWeapon = $00000002; |
140 gfMultiWeapon = $00000002; |
|
141 gfSolidLand = $00000004; |
141 gfOneClanMode = $10000000; |
142 gfOneClanMode = $10000000; |
142 |
143 |
143 gstDrowning = $00000001; |
144 gstDrowning = $00000001; |
144 gstHHDriven = $00000002; |
145 gstHHDriven = $00000002; |
145 gstMoving = $00000004; |
146 gstMoving = $00000004; |