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886 ProductGroup = 61798A0C114AB65600BA94A9 /* Products */; |
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888 }, |
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889 { |
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890 ProductGroup = 617988D4114AAA3900BA94A9 /* Products */; |
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891 ProjectRef = 617988D3114AAA3900BA94A9 /* SDLiPhoneOS.xcodeproj */; |
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892 }, |
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893 ); |
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894 projectRoot = ""; |
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895 targets = ( |
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896 1D6058900D05DD3D006BFB54 /* Hedgewars */, |
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897 928301160F10CAFC00CC5A3C /* fpc */, |
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898 61C3251C1179A300001E70B1 /* openalbridge */, |
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899 6179928B114AE0C800BA94A9 /* UpdateDataFolder */, |
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900 ); |
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901 }; |
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902 /* End PBXProject section */ |
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903 |
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904 /* Begin PBXReferenceProxy section */ |
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905 61272333117DF752005B90CF /* libSDL_image.a */ = { |
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906 isa = PBXReferenceProxy; |
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907 fileType = archive.ar; |
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908 path = libSDL_image.a; |
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909 remoteRef = 61272332117DF752005B90CF /* PBXContainerItemProxy */; |
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910 sourceTree = BUILT_PRODUCTS_DIR; |
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911 }; |
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914 fileType = archive.ar; |
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915 path = libSDLiPhoneOS.a; |
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917 sourceTree = BUILT_PRODUCTS_DIR; |
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918 }; |
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925 }; |
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928 fileType = archive.ar; |
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929 path = libSDL_net.a; |
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930 remoteRef = 617989BA114AB47500BA94A9 /* PBXContainerItemProxy */; |
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932 }; |
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935 fileType = archive.ar; |
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936 path = libSDL_ttf.a; |
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937 remoteRef = 61798A12114AB65600BA94A9 /* PBXContainerItemProxy */; |
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938 sourceTree = BUILT_PRODUCTS_DIR; |
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939 }; |
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940 /* End PBXReferenceProxy section */ |
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941 |
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942 /* Begin PBXResourcesBuildPhase section */ |
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943 1D60588D0D05DD3D006BFB54 /* Resources */ = { |
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946 files = ( |
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947 61A118D211683CD100359010 /* Background.png in Resources */, |
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948 61A118D311683CD100359010 /* HedgewarsTitle.png in Resources */, |
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949 61A118D411683CD100359010 /* Multiplayer.png in Resources */, |
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950 61A118D511683CD100359010 /* NetworkPlay.png in Resources */, |
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951 61798A2C114ADD2600BA94A9 /* backgroundBottom.png in Resources */, |
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952 61798A2D114ADD2600BA94A9 /* backgroundCenter.png in Resources */, |
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953 61798A2E114ADD2600BA94A9 /* backgroundLeft.png in Resources */, |
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954 61798A2F114ADD2600BA94A9 /* backgroundRight.png in Resources */, |
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955 61798A30114ADD2600BA94A9 /* backgroundTop.png in Resources */, |
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956 61798A31114ADD2600BA94A9 /* borderBottom.png in Resources */, |
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957 61798A32114ADD2600BA94A9 /* borderTop.png in Resources */, |
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958 61798A33114ADD2600BA94A9 /* Default.png in Resources */, |
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959 61798A34114ADD2600BA94A9 /* Icon.png in Resources */, |
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960 61798A35114ADD2600BA94A9 /* networkButton.png in Resources */, |
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961 61798A36114ADD2600BA94A9 /* playButton.png in Resources */, |
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962 61798A37114ADD2600BA94A9 /* settingsButton.png in Resources */, |
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963 61798A38114ADD2600BA94A9 /* storeButton.png in Resources */, |
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964 61798A39114ADD2600BA94A9 /* title.png in Resources */, |
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965 61799289114AE08700BA94A9 /* Data in Resources */, |
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967 6179936B11501D3D00BA94A9 /* arrowDown.png in Resources */, |
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969 6179936D11501D3D00BA94A9 /* arrowRight.png in Resources */, |
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970 6179936E11501D3D00BA94A9 /* arrowUp.png in Resources */, |
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972 61A118CA11683C7600359010 /* MainMenuViewController-iPad.xib in Resources */, |
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974 6122CD01116BECCA002648E9 /* Default-Landscape.png in Resources */, |
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978 611E127D117BACC60044B62F /* GameConfigViewController-iPad.xib in Resources */, |
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979 611E127F117BACCD0044B62F /* GameConfigViewController-iPhone.xib in Resources */, |
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980 611E12FF117BBBDA0044B62F /* Entitlements-Development.plist in Resources */, |
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981 615A92911183E31C006CA772 /* MapConfigViewController-iPhone.xib in Resources */, |
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982 617814E8118947A200C6A535 /* MapConfigViewController-iPad.xib in Resources */, |
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983 ); |
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987 |
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988 /* Begin PBXShellScriptBuildPhase section */ |
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989 6179928A114AE0C800BA94A9 /* ShellScript */ = { |
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990 isa = PBXShellScriptBuildPhase; |
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991 buildActionMask = 2147483647; |
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992 files = ( |
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993 ); |
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994 inputPaths = ( |
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995 ); |
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996 outputPaths = ( |
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997 ); |
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998 runOnlyForDeploymentPostprocessing = 0; |
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999 shellPath = /bin/sh; |
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1000 shellScript = "#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\nsvn export --force ${PROJECT_DIR}/../../share/hedgewars/Data ${PROJECT_DIR}/Data\ncp -R ${PROJECT_DIR}/../../QTfrontend/res/botlevels ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels/.svn*\n\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\n\n#delete desktop frontend translation\nrm -rf ${PROJECT_DIR}/Data/Locale/hedgewars_*\n\n#delete dummy maps\nrm -rf ${PROJECT_DIR}/Data/Maps/{test*,KnockBall,Ruler,BasketBall}\n\n#the following ones must be removed when their support is implemented\n\n#delete some voices\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/{Classic,British,Mobster,Pirate,Robot,Russian,Singer,Surfer}\n\n#delete all names\nrm -rf ${PROJECT_DIR}/Data/Names/\n\n#delete all missions\nrm -rf ${PROJECT_DIR}/Data/Missions/\n\n#delete all reserved hats\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/"; |
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1001 showEnvVarsInLog = 0; |
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1002 }; |
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1003 9283011B0F10CB2D00CC5A3C /* Build libfpc.a */ = { |
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1004 isa = PBXShellScriptBuildPhase; |
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1005 buildActionMask = 2147483647; |
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1006 comments = "The current FPC runtime is distributed as (a massive) collection of .o files. This run script combines the .o files into an archive, making linking (a lot) easier since we don't have to think about what to link with (i.e the linker will extract what's needed from the archive)."; |
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1007 files = ( |
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1008 ); |
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1009 inputPaths = ( |
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1010 ); |
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1011 name = "Build libfpc.a"; |
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1012 outputPaths = ( |
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1013 "$(TARGET_BUILD_DIR)/libfpc.a", |
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1014 ); |
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1015 runOnlyForDeploymentPostprocessing = 0; |
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1016 shellPath = /bin/sh; |
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1017 shellScript = "# Build libfpc.a\n# 9 July 2006 (Jonas Maebe)\n# * original version\n# 15 September 2006 (Erling Johansen)\n# * simplified\n# 26 April 2007 (Jonas Maebe)\n# * added support for ppc64/x86_64 (future proofing)\n# 4 August 2007 (Jonas Maebe)\n# * call ranlib after ar so the toc of the library is up-to-date\n# 3 January 2009 (Jonas Maebe)\n# * support for ARM\n# 24 October 2009 (Jonas Maebe)\n# * don't hardcode version 2.3.1 anymore under certain circumstances\n# * use the FPC_RTL_UNITS_BASE setting\n# 13 December 2009 (Jonas Maebe)\n# * use new FPC_COMPILER_BINARY_DIR setting to make it easier to change the used FPC version\n\nrm -f \"$TARGET_TEMP_DIR\"/*.a\nnarch=\n\nfor arch in $ARCHS\ndo\n\tcase $arch in\n\t\tppc) fpc_arch=ppc; fpc_rtl=powerpc ;;\n\t\ti386) fpc_arch=386; fpc_rtl=i386 ;;\n\t\tppc64) fpc_arch=ppc64; fpc_rtl=powerpc64 ;;\n\t\tx86_64) fpc_arch=x64; fpc_rtl=x86_64 ;;\n\t\tarm*) fpc_arch=arm; fpc_rtl=arm ;;\n\t\t*) continue\n\tesac\n\tif test -e \"${FPC_COMPILER_BINARY_DIR}\"/ppc${fpc_arch}\n\tthen\n\t\tupath=\"$FPC_RTL_UNITS_BASE\"/`\"${FPC_COMPILER_BINARY_DIR}\"/ppc${fpc_arch} -iV`/units/${fpc_rtl}-darwin\n\t\tar -q \"$TARGET_TEMP_DIR\"/libfpc${narch}.a `ls \"$upath\"/*/*.o | grep -v 'darwin/fv/'`\n\t\tranlib \"$TARGET_TEMP_DIR\"/libfpc${narch}.a\n\t\tnarch=${narch}x\n\telse\n\t\techo error: can\\'t build libfpc.a for $arch \\(${FPC_COMPILER_BINARY_DIR}/ppc${fpc_arch} not found, derived from FPC_COMPILER_BINARY_DIR project setting\\)\n\tfi\ndone\n\nif test ${#narch} -gt 1\nthen\n\tlipo -create \"$TARGET_TEMP_DIR\"/libfpc*.a -output \"$TARGET_BUILD_DIR\"/libfpc.a\n\trm -f \"$TARGET_TEMP_DIR\"/*.a\nelse\n\tmv \"$TARGET_TEMP_DIR\"/libfpc.a \"$TARGET_BUILD_DIR\"\nfi\n"; |
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1018 }; |
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1019 928301560F10E04C00CC5A3C /* Compile Pascal Sources */ = { |
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1020 isa = PBXShellScriptBuildPhase; |
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1021 buildActionMask = 2147483647; |
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1022 comments = "This run script compiles (all) pascal sources into assembler by calling FPC with the main program (only) as argument. FPC will in turn compile dependent units as necessary. The Compile Sources build phase will detect the outdated .o files and assemble the modified sources (because the Pascal source files rule states that output from pascal compilation is assembler files in derived source folders). "; |
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1023 files = ( |
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1024 ); |
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1025 inputPaths = ( |
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1026 ); |
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1027 name = "Compile Pascal Sources"; |
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1028 outputPaths = ( |
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1029 ); |
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1030 runOnlyForDeploymentPostprocessing = 0; |
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1031 shellPath = /bin/sh; |
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1032 shellScript = "# Compile Pascal Sources\n# 15sep06,ejo written.\n# 26 April 2007 - Jonas Maebe\n# * support for ppc64 and x86_64\n# * don't run when cleaning (in case running scripts when cleaning is ever fixed by Apple)\n# * split the options in FPC_COMMON_FLAGS (common to all configurations) and FPC_CFG_SPECIFIC_FLAGS (per configuration)\n# 4 January 2009 - Jonas Maebe\n# * support for ARM\n# 24 October 2009 - Jonas Maebe\n# * don't hardcode 2.3.1 in some cases anymore\n# 13 December 2009 (Jonas Maebe)\n# * use new FPC_COMPILER_BINARY_DIR setting to make it easier to change the used FPC version\n\nif [ x\"$ACTION\" != \"xbuild\" ]; then\n # in case running scripts during cleaning gets fixed\n exit 0\nfi\n\nif test ! -e \"$FPC_MAIN_FILE\"\nthen\n\techo error: FPC_MAIN_FILE not found \\($FPC_MAIN_FILE\\)\n\texit 2\nfi\n\nfor variant in $BUILD_VARIANTS\ndo\n\tfor arch in $ARCHS\n\tdo\n\t\tcase $arch in\n\t\t\tppc) fpc_arch=ppc; fpc_rtl=powerpc ;;\n\t\t\ti386) fpc_arch=386; fpc_rtl=i386 ;;\n\t\t\tppc64) fpc_arch=ppc64; fpc_rtl=powerpc64 ;;\n\t\t\tx86_64) fpc_arch=x64; fpc_rtl=x86_64 ;;\n\t\t\tarm*) fpc_arch=arm; fpc_rtl=arm ;;\n\t\t\t*) continue\n\t\tesac\n\n\t\tapp_target_temp_dir=$CONFIGURATION_TEMP_DIR/`basename \"$PROJECT_TEMP_DIR\"`\n\t\tout_dir=$app_target_temp_dir/`basename \"$DERIVED_SOURCES_DIR\"`-$variant/$arch\n\t\tfpccompiler=\"${FPC_COMPILER_BINARY_DIR}/ppc${fpc_arch}\"\n\t\tif test -e \"$fpccompiler\"\n\t\tthen\n\t\t\tfpcversion=`\"$fpccompiler\" -iV`\n\t\t\tmainunitdir=\"$FPC_RTL_UNITS_BASE/$fpcversion/units/${fpc_rtl}-darwin/\"\n\t\t\tmkdir -p \"$out_dir\"\n\t\t\tcd \"$out_dir\"\n\t\t\techo \"Compiling to $out_dir\"\n\t\t\trm -f compilefailed\n\t\n\t\t\t# delete any ppu files for which the \".s\" file was somehow deleted (Xcode does that sometimes in case of errors),\n\t\t\t# so that FPC will recompile the unit\n\t\t\tfor file in *.ppu\n\t\t\tdo\n\t\t\t\tasmname=`basename \"$file\" ppu`s\n\t\t\t\tif [ ! -f \"$asmname\" ]; then\n\t\t\t\t\t# can fail in case there are no .ppu files, since then it will try to erase the file with name '*.ppu'\n\t\t\t\t\t# -> use -f so it won't give an error message\n\t\t\t\t\trm -f \"$file\"\n\t\t\t\tfi\n\t\t\tdone\n\n\t\t\techo $fpccompiler -n -l -viwn -a -s -vbr -FE. $FPC_COMMON_OPTIONS $FPC_SPECIFIC_OPTIONS '\\' >ppccmd.sh\n\t\t\techo -Fi\\\"`dirname \"$FPC_MAIN_FILE\"`\\\" '\\' >>ppccmd.sh\n\t\t\techo -Fu\"$mainunitdir/*\" -Fu\"$mainunitdir/rtl\" '\\' >>ppccmd.sh\n\t\t\t# allow FPC_UNIT_PATHS to override default search directory\n\t\t\techo $FPC_UNIT_PATHS '\\' >>ppccmd.sh\n\t\t\techo \\\"$FPC_MAIN_FILE\\\" >>ppccmd.sh\n\t\t\t# cat ppccmd.sh\n\n\t\t\t/bin/sh ppccmd.sh\n\t\t\tif [ $? != 0 ]; then\n\t\t\t\ttouch \"$out_dir\"/compilefailed\n\t\t\t\texit 1\n\t\t\tfi\n\t\telse\n\t\t\ttouch \"$out_dir\"/compilefailed\n\t\t\techo $FPC_MAIN_FILE:1: error: 1: can\\'t compile for $arch \\(ppc${fpc_arch} not found\\)\n\t\t\texit 2\n\t\tfi\n\tdone\ndone\n"; |
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1033 }; |
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1034 /* End PBXShellScriptBuildPhase section */ |
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1035 |
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1036 /* Begin PBXSourcesBuildPhase section */ |
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1037 1D60588E0D05DD3D006BFB54 /* Sources */ = { |
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1038 isa = PBXSourcesBuildPhase; |
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1039 buildActionMask = 2147483647; |
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1040 files = ( |
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1041 61798816114AA34C00BA94A9 /* hwengine.pas in Sources */, |
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1042 61798818114AA34C00BA94A9 /* hwLibrary.pas in Sources */, |
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1043 6179881B114AA34C00BA94A9 /* PascalExports.pas in Sources */, |
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1044 6179881C114AA34C00BA94A9 /* SDLh.pas in Sources */, |
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1046 61798820114AA34C00BA94A9 /* uAIActions.pas in Sources */, |
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1048 61798822114AA34C00BA94A9 /* uAIMisc.pas in Sources */, |
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1049 61798823114AA34C00BA94A9 /* uAmmos.pas in Sources */, |
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1050 61798824114AA34C00BA94A9 /* uChat.pas in Sources */, |
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1051 61798825114AA34C00BA94A9 /* uCollisions.pas in Sources */, |
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1052 61798826114AA34C00BA94A9 /* uConsole.pas in Sources */, |
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1053 61798827114AA34C00BA94A9 /* uConsts.pas in Sources */, |
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1054 61798828114AA34C00BA94A9 /* uFloat.pas in Sources */, |
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1055 61798829114AA34C00BA94A9 /* uGame.pas in Sources */, |
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1056 6179882A114AA34C00BA94A9 /* uGears.pas in Sources */, |
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1057 6179882B114AA34C00BA94A9 /* uIO.pas in Sources */, |
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1058 6179882C114AA34C00BA94A9 /* uKeys.pas in Sources */, |
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1059 6179882D114AA34C00BA94A9 /* uLand.pas in Sources */, |
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1060 6179882E114AA34C00BA94A9 /* uLandGraphics.pas in Sources */, |
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1061 6179882F114AA34C00BA94A9 /* uLandObjects.pas in Sources */, |
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1062 61798830114AA34C00BA94A9 /* uLandTemplates.pas in Sources */, |
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1063 61798831114AA34C00BA94A9 /* uLandTexture.pas in Sources */, |
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1064 61798832114AA34C00BA94A9 /* uLocale.pas in Sources */, |
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1065 61798833114AA34C00BA94A9 /* uMisc.pas in Sources */, |
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1066 61798834114AA34C00BA94A9 /* uRandom.pas in Sources */, |
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1067 61798835114AA34C00BA94A9 /* uScript.pas in Sources */, |
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1068 61798836114AA34C00BA94A9 /* uSHA.pas in Sources */, |
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1069 61798837114AA34C00BA94A9 /* uSound.pas in Sources */, |
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1070 61798838114AA34C00BA94A9 /* uStats.pas in Sources */, |
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1071 61798839114AA34C00BA94A9 /* uStore.pas in Sources */, |
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1072 6179883A114AA34C00BA94A9 /* uTeams.pas in Sources */, |
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1073 6179883C114AA34C00BA94A9 /* uVisualGears.pas in Sources */, |
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1074 6179883D114AA34C00BA94A9 /* uWorld.pas in Sources */, |
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1075 6179885C114AA48A00BA94A9 /* CGPointUtils.c in Sources */, |
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1076 61798869114AA4AA00BA94A9 /* SDL_uikitappdelegate.m in Sources */, |
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1077 6179886B114AA4AA00BA94A9 /* SDL_uikitwindow.m in Sources */, |
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1078 6179887D114AA4D000BA94A9 /* MainMenuViewController.m in Sources */, |
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1079 61798889114AA4E600BA94A9 /* GameSetup.m in Sources */, |
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1080 61CE250D115E749A0098C467 /* OverlayViewController.m in Sources */, |
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1081 61A11A4E1168D13600359010 /* PopoverMenuViewController.m in Sources */, |
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1082 61A11AC11168D8B600359010 /* SplitViewRootController.m in Sources */, |
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1083 61A11AC91168DA9400359010 /* MasterViewController.m in Sources */, |
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1084 61A11ACF1168DB1B00359010 /* TeamSettingsViewController.m in Sources */, |
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1085 61A11AD61168DB3700359010 /* DetailViewController.m in Sources */, |
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1086 61A11AE11168DC6E00359010 /* SingleTeamViewController.m in Sources */, |
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1087 61A11AE41168DC9400359010 /* HogHatViewController.m in Sources */, |
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1088 611B0AA1116B626E00112153 /* GeneralSettingsViewController.m in Sources */, |
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1089 619C51BF116E40FC0049FD84 /* CommodityFunctions.m in Sources */, |
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1090 619C5232116E4E810049FD84 /* FlagsViewController.m in Sources */, |
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1091 619C533E116E70050049FD84 /* FortsViewController.m in Sources */, |
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1092 618BE5931175126900F22556 /* LevelViewController.m in Sources */, |
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1093 618BE60311751F4F00F22556 /* GravesViewController.m in Sources */, |
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1094 618BE6A3117527CD00F22556 /* VoicesViewController.m in Sources */, |
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1095 6184DEA311795DBD00AF6EFA /* UIImageExtra.m in Sources */, |
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1096 61370676117B32EF004EE44A /* GameConfigViewController.m in Sources */, |
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1097 611E1316117BBE5A0044B62F /* WeaponSettingsViewController.m in Sources */, |
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1098 611E1319117BBE700044B62F /* SchemeSettingsViewController.m in Sources */, |
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1099 61272424117E17CF005B90CF /* TeamConfigViewController.m in Sources */, |
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1100 612724D3117E28AF005B90CF /* HogButtonView.m in Sources */, |
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1101 61CF4971117E702F00BF05B7 /* SquareButtonView.m in Sources */, |
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1102 61B22E0F1180FBF400B2FCE0 /* MapConfigViewController.m in Sources */, |
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1103 ); |
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1104 runOnlyForDeploymentPostprocessing = 0; |
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1105 }; |
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1106 61C3251A1179A300001E70B1 /* Sources */ = { |
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1107 isa = PBXSourcesBuildPhase; |
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1108 buildActionMask = 2147483647; |
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1109 files = ( |
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1110 61C325461179A336001E70B1 /* loaders.c in Sources */, |
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1111 61C325481179A336001E70B1 /* openalbridge.c in Sources */, |
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1112 61C3254A1179A336001E70B1 /* wrappers.c in Sources */, |
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1113 ); |
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1114 runOnlyForDeploymentPostprocessing = 0; |
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1115 }; |
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1116 /* End PBXSourcesBuildPhase section */ |
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1117 |
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1118 /* Begin PBXTargetDependency section */ |
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1119 61C325211179A30E001E70B1 /* PBXTargetDependency */ = { |
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1120 isa = PBXTargetDependency; |
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1121 target = 61C3251C1179A300001E70B1 /* openalbridge */; |
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1122 targetProxy = 61C325201179A30E001E70B1 /* PBXContainerItemProxy */; |
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1123 }; |
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1124 9283015A0F10E41300CC5A3C /* PBXTargetDependency */ = { |
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1125 isa = PBXTargetDependency; |
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1126 target = 928301160F10CAFC00CC5A3C /* fpc */; |
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1127 targetProxy = 928301590F10E41300CC5A3C /* PBXContainerItemProxy */; |
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1128 }; |
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1129 /* End PBXTargetDependency section */ |
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1130 |
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1131 /* Begin XCBuildConfiguration section */ |
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1132 1D6058940D05DD3E006BFB54 /* Debug */ = { |
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1133 isa = XCBuildConfiguration; |
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1134 buildSettings = { |
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1135 ALWAYS_SEARCH_USER_PATHS = NO; |
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1136 COPY_PHASE_STRIP = NO; |
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1137 GCC_DYNAMIC_NO_PIC = NO; |
|
1138 GCC_OPTIMIZATION_LEVEL = 0; |
|
1139 GCC_PRECOMPILE_PREFIX_HEADER = YES; |
|
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