project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
changeset 3375 88bb88294e06
child 3385 361bd29293f4
equal deleted inserted replaced
3374:0d522416d97f 3375:88bb88294e06
       
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   987 
       
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   999 			shellPath = /bin/sh;
       
  1000 			shellScript = "#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\nsvn export --force ${PROJECT_DIR}/../../share/hedgewars/Data ${PROJECT_DIR}/Data\ncp -R ${PROJECT_DIR}/../../QTfrontend/res/botlevels ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels/.svn*\n\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\n\n#delete desktop frontend translation\nrm -rf ${PROJECT_DIR}/Data/Locale/hedgewars_*\n\n#delete dummy maps\nrm -rf ${PROJECT_DIR}/Data/Maps/{test*,KnockBall,Ruler,BasketBall}\n\n#the following ones must be removed when their support is implemented\n\n#delete some voices\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/{Classic,British,Mobster,Pirate,Robot,Russian,Singer,Surfer}\n\n#delete all names\nrm -rf ${PROJECT_DIR}/Data/Names/\n\n#delete all missions\nrm -rf ${PROJECT_DIR}/Data/Missions/\n\n#delete all reserved hats\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/";
       
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  1002 		};
       
  1003 		9283011B0F10CB2D00CC5A3C /* Build libfpc.a */ = {
       
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  1005 			buildActionMask = 2147483647;
       
  1006 			comments = "The current FPC runtime is distributed as (a massive) collection of .o files. This run script combines the .o files into an archive, making linking (a lot) easier since we don't have to think about what to link with (i.e the linker will extract what's needed from the archive).";
       
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  1013 				"$(TARGET_BUILD_DIR)/libfpc.a",
       
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  1017 			shellScript = "# Build libfpc.a\n# 9 July 2006 (Jonas Maebe)\n#   * original version\n# 15 September 2006 (Erling Johansen)\n#   * simplified\n# 26 April 2007 (Jonas Maebe)\n#  * added support for ppc64/x86_64 (future proofing)\n# 4 August 2007 (Jonas Maebe)\n#  * call ranlib after ar so the toc of the library is up-to-date\n# 3 January 2009 (Jonas Maebe)\n#  * support for ARM\n# 24 October 2009 (Jonas Maebe)\n#  * don't hardcode version 2.3.1 anymore under certain circumstances\n#  * use the FPC_RTL_UNITS_BASE setting\n# 13 December 2009 (Jonas Maebe)\n#  * use new FPC_COMPILER_BINARY_DIR setting to make it easier to change the used FPC version\n\nrm -f \"$TARGET_TEMP_DIR\"/*.a\nnarch=\n\nfor arch in $ARCHS\ndo\n\tcase $arch in\n\t\tppc) fpc_arch=ppc; fpc_rtl=powerpc ;;\n\t\ti386) fpc_arch=386; fpc_rtl=i386 ;;\n\t\tppc64) fpc_arch=ppc64; fpc_rtl=powerpc64 ;;\n\t\tx86_64) fpc_arch=x64; fpc_rtl=x86_64 ;;\n\t\tarm*) fpc_arch=arm; fpc_rtl=arm ;;\n\t\t*) continue\n\tesac\n\tif test -e \"${FPC_COMPILER_BINARY_DIR}\"/ppc${fpc_arch}\n\tthen\n\t\tupath=\"$FPC_RTL_UNITS_BASE\"/`\"${FPC_COMPILER_BINARY_DIR}\"/ppc${fpc_arch} -iV`/units/${fpc_rtl}-darwin\n\t\tar -q \"$TARGET_TEMP_DIR\"/libfpc${narch}.a `ls \"$upath\"/*/*.o | grep -v 'darwin/fv/'`\n\t\tranlib \"$TARGET_TEMP_DIR\"/libfpc${narch}.a\n\t\tnarch=${narch}x\n\telse\n\t\techo error: can\\'t build libfpc.a for $arch \\(${FPC_COMPILER_BINARY_DIR}/ppc${fpc_arch} not found, derived from FPC_COMPILER_BINARY_DIR project setting\\)\n\tfi\ndone\n\nif test ${#narch} -gt 1\nthen\n\tlipo -create \"$TARGET_TEMP_DIR\"/libfpc*.a -output \"$TARGET_BUILD_DIR\"/libfpc.a\n\trm -f \"$TARGET_TEMP_DIR\"/*.a\nelse\n\tmv \"$TARGET_TEMP_DIR\"/libfpc.a \"$TARGET_BUILD_DIR\"\nfi\n";
       
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  1032 			shellScript = "# Compile Pascal Sources\n# 15sep06,ejo  written.\n# 26 April 2007 - Jonas Maebe\n#  * support for ppc64 and x86_64\n#  * don't run when cleaning (in case running scripts when cleaning is ever fixed by Apple)\n#  * split the options in FPC_COMMON_FLAGS (common to all configurations) and FPC_CFG_SPECIFIC_FLAGS (per configuration)\n# 4 January 2009 - Jonas Maebe\n#  * support for ARM\n# 24 October 2009 - Jonas Maebe\n#  * don't hardcode 2.3.1 in some cases anymore\n# 13 December 2009 (Jonas Maebe)\n#  * use new FPC_COMPILER_BINARY_DIR setting to make it easier to change the used FPC version\n\nif [ x\"$ACTION\" != \"xbuild\" ]; then\n  # in case running scripts during cleaning gets fixed\n  exit 0\nfi\n\nif test ! -e \"$FPC_MAIN_FILE\"\nthen\n\techo error: FPC_MAIN_FILE not found \\($FPC_MAIN_FILE\\)\n\texit 2\nfi\n\nfor variant in $BUILD_VARIANTS\ndo\n\tfor arch in $ARCHS\n\tdo\n\t\tcase $arch in\n\t\t\tppc) fpc_arch=ppc; fpc_rtl=powerpc ;;\n\t\t\ti386) fpc_arch=386; fpc_rtl=i386 ;;\n\t\t\tppc64) fpc_arch=ppc64; fpc_rtl=powerpc64 ;;\n\t\t\tx86_64) fpc_arch=x64; fpc_rtl=x86_64 ;;\n\t\t\tarm*) fpc_arch=arm; fpc_rtl=arm ;;\n\t\t\t*) continue\n\t\tesac\n\n\t\tapp_target_temp_dir=$CONFIGURATION_TEMP_DIR/`basename \"$PROJECT_TEMP_DIR\"`\n\t\tout_dir=$app_target_temp_dir/`basename \"$DERIVED_SOURCES_DIR\"`-$variant/$arch\n\t\tfpccompiler=\"${FPC_COMPILER_BINARY_DIR}/ppc${fpc_arch}\"\n\t\tif test -e \"$fpccompiler\"\n\t\tthen\n\t\t\tfpcversion=`\"$fpccompiler\" -iV`\n\t\t\tmainunitdir=\"$FPC_RTL_UNITS_BASE/$fpcversion/units/${fpc_rtl}-darwin/\"\n\t\t\tmkdir -p \"$out_dir\"\n\t\t\tcd \"$out_dir\"\n\t\t\techo \"Compiling to $out_dir\"\n\t\t\trm -f compilefailed\n\t\n\t\t\t# delete any ppu files for which the \".s\" file was somehow deleted (Xcode does that sometimes in case of errors),\n\t\t\t# so that FPC will recompile the unit\n\t\t\tfor file in *.ppu\n\t\t\tdo\n\t\t\t\tasmname=`basename \"$file\" ppu`s\n\t\t\t\tif [ ! -f \"$asmname\" ]; then\n\t\t\t\t\t# can fail in case there are no .ppu files, since then it will try to erase the file with name '*.ppu'\n\t\t\t\t\t# -> use -f so it won't give an error message\n\t\t\t\t\trm -f \"$file\"\n\t\t\t\tfi\n\t\t\tdone\n\n\t\t\techo $fpccompiler -n -l -viwn -a -s -vbr -FE. $FPC_COMMON_OPTIONS $FPC_SPECIFIC_OPTIONS '\\' >ppccmd.sh\n\t\t\techo -Fi\\\"`dirname \"$FPC_MAIN_FILE\"`\\\" '\\' >>ppccmd.sh\n\t\t\techo -Fu\"$mainunitdir/*\" -Fu\"$mainunitdir/rtl\" '\\' >>ppccmd.sh\n\t\t\t# allow FPC_UNIT_PATHS to override default search directory\n\t\t\techo $FPC_UNIT_PATHS '\\' >>ppccmd.sh\n\t\t\techo \\\"$FPC_MAIN_FILE\\\" >>ppccmd.sh\n\t\t\t# cat ppccmd.sh\n\n\t\t\t/bin/sh ppccmd.sh\n\t\t\tif [ $? != 0 ]; then\n\t\t\t\ttouch \"$out_dir\"/compilefailed\n\t\t\t\texit 1\n\t\t\tfi\n\t\telse\n\t\t\ttouch \"$out_dir\"/compilefailed\n\t\t\techo $FPC_MAIN_FILE:1: error: 1: can\\'t compile for $arch \\(ppc${fpc_arch} not found\\)\n\t\t\texit 2\n\t\tfi\n\tdone\ndone\n";
       
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  1047 				61798821114AA34C00BA94A9 /* uAIAmmoTests.pas in Sources */,
       
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  1056 				6179882A114AA34C00BA94A9 /* uGears.pas in Sources */,
       
  1057 				6179882B114AA34C00BA94A9 /* uIO.pas in Sources */,
       
  1058 				6179882C114AA34C00BA94A9 /* uKeys.pas in Sources */,
       
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