equal
deleted
inserted
replaced
78 if (gear == enemy) then |
78 if (gear == enemy) then |
79 |
79 |
80 ShowMission(loc("Bamboo Thicket"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) |
80 ShowMission(loc("Bamboo Thicket"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) |
81 |
81 |
82 if (turnNumber < 6) and (firedShell == false) then |
82 if (turnNumber < 6) and (firedShell == false) then |
83 AddCaption(loc("Achievement Unlocked") .. ": " .. loc("Energetic Engineer"),0xffba00ff,capgrpMessage2) |
83 AddCaption(string.format(loc("Achievement gotten: %s"), loc("Energetic Engineer")),0xffba00ff,capgrpMessage2) |
84 end |
84 end |
85 |
85 |
86 elseif gear == player then |
86 elseif gear == player then |
87 ShowMission(loc("Bamboo Thicket"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
87 ShowMission(loc("Bamboo Thicket"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
88 end |
88 end |