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86 * @return hat model pointer. |
86 * @return hat model pointer. |
87 */ |
87 */ |
88 HatModel * hatModel(); |
88 HatModel * hatModel(); |
89 |
89 |
90 /** |
90 /** |
91 * @brief Returns pointer to a model of available maps. |
91 * @brief Returns pointer to a model of available static maps. |
92 * |
92 * |
93 * The model is updated automatically on data reload. |
93 * The model is updated automatically on data reload. |
94 * |
94 * |
95 * @return map model pointer. |
95 * @return map model pointer. |
96 */ |
96 */ |
97 MapModel * mapModel(); |
97 MapModel * staticMapModel(); |
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98 |
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99 /** |
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100 * @brief Returns pointer to a model of available mission maps. |
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101 * |
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102 * The model is updated automatically on data reload. |
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103 * |
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104 * @return map model pointer. |
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105 */ |
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106 MapModel * missionMapModel(); |
98 |
107 |
99 /** |
108 /** |
100 * @brief Returns pointer to a model of available themes. |
109 * @brief Returns pointer to a model of available themes. |
101 * |
110 * |
102 * The model is updated automatically on data reload. |
111 * The model is updated automatically on data reload. |
130 */ |
139 */ |
131 DataManager(); |
140 DataManager(); |
132 |
141 |
133 GameStyleModel * m_gameStyleModel; ///< game style model instance |
142 GameStyleModel * m_gameStyleModel; ///< game style model instance |
134 HatModel * m_hatModel; ///< hat model instance |
143 HatModel * m_hatModel; ///< hat model instance |
135 MapModel * m_mapModel; ///< map model instance |
144 MapModel * m_staticMapModel; ///< static map model instance |
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145 MapModel * m_missionMapModel; ///< mission map model instance |
136 ThemeModel * m_themeModel; ///< theme model instance |
146 ThemeModel * m_themeModel; ///< theme model instance |
137 QStandardItemModel * m_colorsModel; |
147 QStandardItemModel * m_colorsModel; |
138 QStandardItemModel * m_bindsModel; |
148 QStandardItemModel * m_bindsModel; |
139 }; |
149 }; |
140 |
150 |