equal
deleted
inserted
replaced
279 end; |
279 end; |
280 gtResurrector: begin |
280 gtResurrector: begin |
281 DrawRotated(sprHandResurrector, hwRound(Gear^.X) + WorldDx, |
281 DrawRotated(sprHandResurrector, hwRound(Gear^.X) + WorldDx, |
282 hwRound(Gear^.Y) + WorldDy, 0, 0); |
282 hwRound(Gear^.Y) + WorldDy, 0, 0); |
283 defaultPos := false; |
283 defaultPos := false; |
284 end; |
284 Tint($33, $33, $FF, max($00, floor($C0 * abs(1 - (GameTicks mod 6000) / 3000)))); |
|
285 DrawTexture(sx - 108, sy - 108, SpritesData[sprVampiric].Texture, 4.5); |
|
286 Tint($FF, $FF, $FF, $FF); |
|
287 end; |
285 gtKamikaze: begin |
288 gtKamikaze: begin |
286 if CurAmmoGear^.Pos = 0 then |
289 if CurAmmoGear^.Pos = 0 then |
287 DrawHedgehog(sx, sy, |
290 DrawHedgehog(sx, sy, |
288 hwSign(Gear^.dX), |
291 hwSign(Gear^.dX), |
289 1, |
292 1, |