equal
deleted
inserted
replaced
437 Land[y, x]:= COLOR_LAND; |
437 Land[y, x]:= COLOR_LAND; |
438 |
438 |
439 SetPoints(Template, pa); |
439 SetPoints(Template, pa); |
440 for i:= 1 to Template.BezierizeCount do |
440 for i:= 1 to Template.BezierizeCount do |
441 begin |
441 begin |
442 BezierizeEdge(pa, _1div3); |
442 BezierizeEdge(pa, _0_5); |
443 RandomizePoints(pa) |
443 RandomizePoints(pa) |
444 end; |
444 end; |
445 for i:= 1 to Template.RandPassesCount do RandomizePoints(pa); |
445 for i:= 1 to Template.RandPassesCount do RandomizePoints(pa); |
446 BezierizeEdge(pa, _0_1); |
446 BezierizeEdge(pa, _0_1); |
447 |
447 |