equal
deleted
inserted
replaced
149 |
149 |
150 cMaxTeams = 8; |
150 cMaxTeams = 8; |
151 cMaxHHIndex = 7; |
151 cMaxHHIndex = 7; |
152 cMaxHHs = 48; |
152 cMaxHHs = 48; |
153 |
153 |
154 cMaxEdgePoints = 16384; |
154 cMaxEdgePoints = 32768; |
155 |
155 |
156 cHHRadius = 9; |
156 cHHRadius = 9; |
157 cHHStepTicks = 29; |
157 cHHStepTicks = 29; |
158 |
158 |
159 cHHZ = 1000; |
159 cHHZ = 1000; |
300 posCaseUtility = $00000004; |
300 posCaseUtility = $00000004; |
301 posCaseDummy = $00000008; |
301 posCaseDummy = $00000008; |
302 posCaseExplode = $00000010; |
302 posCaseExplode = $00000010; |
303 posCasePoison = $00000020; |
303 posCasePoison = $00000020; |
304 |
304 |
|
305 cCaseHealthRadius = 14; |
|
306 |
305 // hog tag mask |
307 // hog tag mask |
306 //htNone = $00; |
308 //htNone = $00; |
307 htTeamName = $01; |
309 htTeamName = $01; |
308 htName = $02; |
310 htName = $02; |
309 htHealth = $04; |
311 htHealth = $04; |
314 |
316 |
315 kSystemSoundID_Vibrate = $00000FFF; |
317 kSystemSoundID_Vibrate = $00000FFF; |
316 |
318 |
317 cMinPlayWidth = 200; |
319 cMinPlayWidth = 200; |
318 |
320 |
|
321 // MapGen |
|
322 mgRandom = 0; |
|
323 mgMaze = 1; |
|
324 mgPerlin = 2; |
|
325 mgDrawn = 3; |
|
326 |
319 implementation |
327 implementation |
320 |
328 |
321 end. |
329 end. |