equal
deleted
inserted
replaced
283 gm_Animate= $00001000; // with param |
283 gm_Animate= $00001000; // with param |
284 gm_Precise= $00002000; |
284 gm_Precise= $00002000; |
285 gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise; |
285 gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise; |
286 |
286 |
287 cMaxSlotIndex = 8; |
287 cMaxSlotIndex = 8; |
288 cMaxSlotAmmoIndex = 4; |
288 cMaxSlotAmmoIndex = 5; |
289 |
289 |
290 ammoprop_Timerable = $00000001; |
290 ammoprop_Timerable = $00000001; |
291 ammoprop_Power = $00000002; |
291 ammoprop_Power = $00000002; |
292 ammoprop_NeedTarget = $00000004; |
292 ammoprop_NeedTarget = $00000004; |
293 ammoprop_ForwMsgs = $00000008; |
293 ammoprop_ForwMsgs = $00000008; |