equal
deleted
inserted
replaced
363 amPiano: begin |
363 amPiano: begin |
364 // Tuck the hedgehog away until the piano attack is completed |
364 // Tuck the hedgehog away until the piano attack is completed |
365 Unplaced:= true; |
365 Unplaced:= true; |
366 X:= _0; |
366 X:= _0; |
367 Y:= _0; |
367 Y:= _0; |
368 newGear:= AddGear(TargetPoint.X, 0, gtPiano, 0, _0, _0, 0); |
368 newGear:= AddGear(TargetPoint.X, -1024, gtPiano, 0, _0, _0, 0); |
369 PauseMusic |
369 PauseMusic |
370 end; |
370 end; |
371 amFlamethrower: newGear:= AddGear(hwRound(X), hwRound(Y), gtFlamethrower, 0, xx * _0_5, yy * _0_5, 0); |
371 amFlamethrower: newGear:= AddGear(hwRound(X), hwRound(Y), gtFlamethrower, 0, xx * _0_5, yy * _0_5, 0); |
372 amLandGun: newGear:= AddGear(hwRound(X), hwRound(Y), gtLandGun, 0, xx * _0_5, yy * _0_5, 0); |
372 amLandGun: newGear:= AddGear(hwRound(X), hwRound(Y), gtLandGun, 0, xx * _0_5, yy * _0_5, 0); |
373 amResurrector: begin |
373 amResurrector: begin |