23 {"+up", "up", QT_TRANSLATE_NOOP("binds", "up"), QT_TRANSLATE_NOOP("binds (categories)", "Movement"), QT_TRANSLATE_NOOP("binds (descriptions)", "Hedgehog movement")}, |
23 {"+up", "up", QT_TRANSLATE_NOOP("binds", "up"), QT_TRANSLATE_NOOP("binds (categories)", "Movement"), QT_TRANSLATE_NOOP("binds (descriptions)", "Hedgehog movement")}, |
24 {"+left", "left", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL}, |
24 {"+left", "left", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL}, |
25 {"+right", "right", QT_TRANSLATE_NOOP("binds", "right"), NULL, NULL}, |
25 {"+right", "right", QT_TRANSLATE_NOOP("binds", "right"), NULL, NULL}, |
26 {"+down", "down", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL}, |
26 {"+down", "down", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL}, |
27 {"+precise", "left_shift", QT_TRANSLATE_NOOP("binds", "precise aim"), NULL, NULL}, |
27 {"+precise", "left_shift", QT_TRANSLATE_NOOP("binds", "precise aim"), NULL, NULL}, |
|
28 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "hold down precise"), QT_TRANSLATE_NOOP("binds", "stand still on slippery land"), NULL, NULL}, |
|
29 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + left/right"), QT_TRANSLATE_NOOP("binds", "change direction without moving"), NULL, NULL}, |
28 {"ljump", "return", QT_TRANSLATE_NOOP("binds", "long jump"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")}, |
30 {"ljump", "return", QT_TRANSLATE_NOOP("binds", "long jump"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")}, |
29 {"hjump", "backspace", QT_TRANSLATE_NOOP("binds", "high jump"), NULL, NULL}, |
31 {"hjump", "backspace", QT_TRANSLATE_NOOP("binds", "high jump"), NULL, NULL}, |
30 {"switch", "tab", QT_TRANSLATE_NOOP("binds", "switch"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")}, |
32 {"switch", "tab", QT_TRANSLATE_NOOP("binds", "switch"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")}, |
|
33 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + switch"), QT_TRANSLATE_NOOP("binds", "switch backwards"), NULL, NULL}, |
31 {"ammomenu", "mouser", QT_TRANSLATE_NOOP("binds", "ammo menu"), QT_TRANSLATE_NOOP("binds (categories)", "Weapons"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")}, |
34 {"ammomenu", "mouser", QT_TRANSLATE_NOOP("binds", "ammo menu"), QT_TRANSLATE_NOOP("binds (categories)", "Weapons"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")}, |
32 {"slot 1", "f1", QT_TRANSLATE_NOOP("binds", "slot 1"), NULL, NULL}, |
35 {"slot 1", "f1", QT_TRANSLATE_NOOP("binds", "slot 1"), NULL, NULL}, |
33 {"slot 2", "f2", QT_TRANSLATE_NOOP("binds", "slot 2"), NULL, NULL}, |
36 {"slot 2", "f2", QT_TRANSLATE_NOOP("binds", "slot 2"), NULL, NULL}, |
34 {"slot 3", "f3", QT_TRANSLATE_NOOP("binds", "slot 3"), NULL, NULL}, |
37 {"slot 3", "f3", QT_TRANSLATE_NOOP("binds", "slot 3"), NULL, NULL}, |
35 {"slot 4", "f4", QT_TRANSLATE_NOOP("binds", "slot 4"), NULL, NULL}, |
38 {"slot 4", "f4", QT_TRANSLATE_NOOP("binds", "slot 4"), NULL, NULL}, |
44 {"timer 2", "2", QT_TRANSLATE_NOOP("binds", "timer 2 sec"), NULL, NULL}, |
47 {"timer 2", "2", QT_TRANSLATE_NOOP("binds", "timer 2 sec"), NULL, NULL}, |
45 {"timer 3", "3", QT_TRANSLATE_NOOP("binds", "timer 3 sec"), NULL, NULL}, |
48 {"timer 3", "3", QT_TRANSLATE_NOOP("binds", "timer 3 sec"), NULL, NULL}, |
46 {"timer 4", "4", QT_TRANSLATE_NOOP("binds", "timer 4 sec"), NULL, NULL}, |
49 {"timer 4", "4", QT_TRANSLATE_NOOP("binds", "timer 4 sec"), NULL, NULL}, |
47 {"timer 5", "5", QT_TRANSLATE_NOOP("binds", "timer 5 sec"), NULL, NULL}, |
50 {"timer 5", "5", QT_TRANSLATE_NOOP("binds", "timer 5 sec"), NULL, NULL}, |
48 {"timer_u", "n", QT_TRANSLATE_NOOP("binds", "change timer"), NULL, NULL}, |
51 {"timer_u", "n", QT_TRANSLATE_NOOP("binds", "change timer"), NULL, NULL}, |
|
52 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + timer"), QT_TRANSLATE_NOOP("binds", "change bounciness"), NULL, NULL}, |
49 {"+attack", "space", QT_TRANSLATE_NOOP("binds", "attack"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Fire your selected weapon or trigger an utility item:")}, |
53 {"+attack", "space", QT_TRANSLATE_NOOP("binds", "attack"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Fire your selected weapon or trigger an utility item:")}, |
50 {"put", "mousel", QT_TRANSLATE_NOOP("binds", "put"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or a target location under the cursor:")}, |
54 {"put", "mousel", QT_TRANSLATE_NOOP("binds", "put"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or a target location under the cursor:")}, |
51 {"findhh", "h", QT_TRANSLATE_NOOP("binds", "autocam / find hedgehog"),QT_TRANSLATE_NOOP("binds (categories)", "Camera"), QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle automatic camera / refocus on active hedgehog:")}, |
55 {"findhh", "h", QT_TRANSLATE_NOOP("binds", "autocam / find hedgehog"),QT_TRANSLATE_NOOP("binds (categories)", "Camera"), QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle automatic camera / refocus on active hedgehog:")}, |
52 {"+cur_u", "keypad_8", QT_TRANSLATE_NOOP("binds", "up"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Move the cursor or camera without using the mouse:")}, |
56 {"+cur_u", "keypad_8", QT_TRANSLATE_NOOP("binds", "up"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Move the cursor or camera without using the mouse:")}, |
53 {"+cur_l", "keypad_4", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL}, |
57 {"+cur_l", "keypad_4", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL}, |
54 {"+cur_r", "keypad_6", QT_TRANSLATE_NOOP("binds", "right"), NULL, NULL}, |
58 {"+cur_r", "keypad_6", QT_TRANSLATE_NOOP("binds", "right"), NULL, NULL}, |
55 {"+cur_d", "keypad_2", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL}, |
59 {"+cur_d", "keypad_2", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL}, |
56 // {"+cur_m", "", QT_TRANSLATE_NOOP("binds", "movement key modifier"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Specify a modifier key to move camera and cursor using your default hog movement keys:")}, |
60 // {"+cur_m", "", QT_TRANSLATE_NOOP("binds", "movement key modifier"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Specify a modifier key to move camera and cursor using your default hog movement keys:")}, |
57 {"zoomin", "wheelup", QT_TRANSLATE_NOOP("binds", "zoom in"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the camera's zoom level:")}, |
61 {"zoomin", "wheelup", QT_TRANSLATE_NOOP("binds", "zoom in"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the camera's zoom level:")}, |
58 {"zoomout", "wheeldown", QT_TRANSLATE_NOOP("binds", "zoom out"), NULL, NULL}, |
62 {"zoomout", "wheeldown", QT_TRANSLATE_NOOP("binds", "zoom out"), NULL, NULL}, |
59 {"zoomreset", "mousem", QT_TRANSLATE_NOOP("binds", "reset zoom"), NULL, NULL}, |
63 {"zoomreset", "mousem", QT_TRANSLATE_NOOP("binds", "reset zoom to start value"), NULL, NULL}, |
|
64 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + reset zoom"), QT_TRANSLATE_NOOP("binds", "set zoom to 100%"), NULL, NULL}, |
60 {"chat", "t", QT_TRANSLATE_NOOP("binds", "chat"), QT_TRANSLATE_NOOP("binds (categories)", "Miscellaneous"), QT_TRANSLATE_NOOP("binds (descriptions)", "Talk to your clan or all participants:")}, |
65 {"chat", "t", QT_TRANSLATE_NOOP("binds", "chat"), QT_TRANSLATE_NOOP("binds (categories)", "Miscellaneous"), QT_TRANSLATE_NOOP("binds (descriptions)", "Talk to your clan or all participants:")}, |
61 {"chat team", "u", QT_TRANSLATE_NOOP("binds", "clan chat"), NULL, NULL}, |
66 {"chat team", "u", QT_TRANSLATE_NOOP("binds", "clan chat"), NULL, NULL}, |
62 {"history", "`", QT_TRANSLATE_NOOP("binds", "chat history"), NULL, NULL}, |
67 {"history", "`", QT_TRANSLATE_NOOP("binds", "chat history"), NULL, NULL}, |
63 {"pause", "p", QT_TRANSLATE_NOOP("binds", "pause / auto skip"),NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pause, continue or leave your game:")}, |
68 {"pause", "p", QT_TRANSLATE_NOOP("binds", "pause / auto skip"),NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pause, continue or leave your game:")}, |
64 {"quit", "escape", QT_TRANSLATE_NOOP("binds", "quit"), NULL, NULL}, |
69 {"quit", "escape", QT_TRANSLATE_NOOP("binds", "quit"), NULL, NULL}, |
66 {"+voldown", "9", QT_TRANSLATE_NOOP("binds", "volume down"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")}, |
71 {"+voldown", "9", QT_TRANSLATE_NOOP("binds", "volume down"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")}, |
67 {"+volup", "0", QT_TRANSLATE_NOOP("binds", "volume up"), NULL, NULL}, |
72 {"+volup", "0", QT_TRANSLATE_NOOP("binds", "volume up"), NULL, NULL}, |
68 {"mute", "8", QT_TRANSLATE_NOOP("binds", "mute audio"), NULL, NULL}, |
73 {"mute", "8", QT_TRANSLATE_NOOP("binds", "mute audio"), NULL, NULL}, |
69 {"fullscr", "f12", QT_TRANSLATE_NOOP("binds", "change mode"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")}, |
74 {"fullscr", "f12", QT_TRANSLATE_NOOP("binds", "change mode"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")}, |
70 {"capture", "c", QT_TRANSLATE_NOOP("binds", "capture"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")}, |
75 {"capture", "c", QT_TRANSLATE_NOOP("binds", "capture"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")}, |
|
76 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + capture"), QT_TRANSLATE_NOOP("binds", "save map as image"), NULL, NULL}, |
71 {"+speedup", "s", QT_TRANSLATE_NOOP("binds", "speed up replay"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Demo replay:")}, |
77 {"+speedup", "s", QT_TRANSLATE_NOOP("binds", "speed up replay"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Demo replay:")}, |
72 {"+mission", "m", QT_TRANSLATE_NOOP("binds", "show mission information"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Heads-up display:")}, |
78 {"+mission", "m", QT_TRANSLATE_NOOP("binds", "show mission information"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Heads-up display:")}, |
73 {"gearinfo", "o", QT_TRANSLATE_NOOP("binds", "show object information"), NULL, NULL}, |
79 {"gearinfo", "o", QT_TRANSLATE_NOOP("binds", "show object information"), NULL, NULL}, |
74 //: This refers to the team info bars (name/flag/health) of all teams. These are shown at the bottom center of the screen |
80 //: This refers to the team info bars (name/flag/health) of all teams. These are shown at the bottom center of the screen |
75 {"rotmask", "delete", QT_TRANSLATE_NOOP("binds", "toggle team bars"), NULL, NULL}, |
81 {"rotmask", "delete", QT_TRANSLATE_NOOP("binds", "toggle team bars"), NULL, NULL}, |
76 {"rottags", "home", QT_TRANSLATE_NOOP("binds", "toggle hedgehog tags"), NULL, NULL}, |
82 {"rottags", "home", QT_TRANSLATE_NOOP("binds", "toggle hedgehog tags"), NULL, NULL}, |
|
83 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + toggle hedgehog tags"), QT_TRANSLATE_NOOP("binds", "change hedgehog tag types"), NULL, NULL}, |
|
84 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "switch + toggle hedgehog tags"), QT_TRANSLATE_NOOP("binds", "toggle hedgehog tag translucency"), NULL, NULL}, |
|
85 |
|
86 {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + switch + toggle hedgehog tags"), QT_TRANSLATE_NOOP("binds", "toggle HUD"), NULL, NULL}, |
77 #ifdef VIDEOREC |
87 #ifdef VIDEOREC |
78 {"record", "r", QT_TRANSLATE_NOOP("binds", "record"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Record video:")} |
88 {"record", "r", QT_TRANSLATE_NOOP("binds", "record"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Record video:")} |
79 #endif |
89 #endif |
80 }; |
90 }; |