62 -- Disable Sudden Death |
62 -- Disable Sudden Death |
63 WaterRise = 0 |
63 WaterRise = 0 |
64 HealthDecrease = 0 |
64 HealthDecrease = 0 |
65 |
65 |
66 -- Hog Solo |
66 -- Hog Solo |
67 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars") |
67 AddTeam(teamA.name, teamA.color, "Simple", "Island", "HillBilly", "hedgewars") |
68 hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1") |
68 hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1") |
69 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
69 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
70 -- Crazy Runner |
70 -- Crazy Runner |
71 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_sonic") |
71 AddTeam(teamB.name, teamB.color, "ring", "Island", "HillBilly", "cm_sonic") |
72 runner.gear = AddHog(runner.name, 0, 100, "sth_Sonic") |
72 runner.gear = AddHog(runner.name, 0, 100, "sth_Sonic") |
73 AnimSetGearPosition(runner.gear, runner.places[1].x, runner.places[1].y) |
73 AnimSetGearPosition(runner.gear, runner.places[1].x, runner.places[1].y) |
74 HogTurnLeft(runner.gear, true) |
74 HogTurnLeft(runner.gear, true) |
75 |
75 |
76 initCheckpoint("moon02") |
76 initCheckpoint("moon02") |