110 end |
110 end |
111 SaveCampaignVar("HeroHealth", heroHealth) |
111 SaveCampaignVar("HeroHealth", heroHealth) |
112 end |
112 end |
113 |
113 |
114 -- Hog Solo |
114 -- Hog Solo |
115 AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars") |
115 AddTeam(teamC.name, teamC.color, "Simple", "Island", "HillBilly", "hedgewars") |
116 hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1") |
116 hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1") |
117 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
117 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
118 HogTurnLeft(hero.gear, true) |
118 HogTurnLeft(hero.gear, true) |
119 -- Ally |
119 -- Ally |
120 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_face") |
120 AddTeam(teamA.name, teamA.color, "heart", "Island", "HillBilly", "cm_face") |
121 ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02") |
121 ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02") |
122 AnimSetGearPosition(ally.gear, ally.x, ally.y) |
122 AnimSetGearPosition(ally.gear, ally.x, ally.y) |
123 -- Frozen Bandits |
123 -- Frozen Bandits |
124 AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_pirate") |
124 AddTeam(teamB.name, teamB.color, "plant2", "Island", "HillBilly", "cm_pirate") |
125 bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa") |
125 bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa") |
126 AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y) |
126 AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y) |
127 HogTurnLeft(bandit1.gear, true) |
127 HogTurnLeft(bandit1.gear, true) |
128 bandit2.gear = AddHog(bandit2.name, 1, 100, "ushanka") |
128 bandit2.gear = AddHog(bandit2.name, 1, 100, "ushanka") |
129 AnimSetGearPosition(bandit2.gear, bandit2.x, bandit2.y) |
129 AnimSetGearPosition(bandit2.gear, bandit2.x, bandit2.y) |