QTfrontend/newnetclient.cpp
changeset 315 73003488240b
child 319 7f3bd9e31f18
equal deleted inserted replaced
314:83773ccf4f09 315:73003488240b
       
     1 /*
       
     2  * Hedgewars, a worms-like game
       
     3  * Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation; version 2 of the License
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
       
    17  */
       
    18 
       
    19 #include <QUuid>
       
    20 #include <QMessageBox>
       
    21 #include <QDebug>
       
    22 
       
    23 #include "newnetclient.h"
       
    24 #include "proto.h"
       
    25 #include "gameuiconfig.h"
       
    26 #include "game.h"
       
    27 
       
    28 char delimeter='\t';
       
    29 
       
    30 HWNewNet::HWNewNet(GameUIConfig * config) :
       
    31   config(config)
       
    32 {
       
    33   connect(&NetSocket, SIGNAL(readyRead()), this, SLOT(ClientRead()));
       
    34   connect(&NetSocket, SIGNAL(connected()), this, SLOT(OnConnect()));
       
    35   connect(&NetSocket, SIGNAL(disconnected()), this, SLOT(OnDisconnect()));
       
    36   connect(&NetSocket, SIGNAL(error(QAbstractSocket::SocketError)), this,
       
    37 	  SLOT(displayError(QAbstractSocket::SocketError)));
       
    38 }
       
    39 
       
    40 void HWNewNet::Connect(const QString & hostName, quint16 port, const QString & nick)
       
    41 {
       
    42   qDebug() << hostName << ":" << port;
       
    43   NetSocket.connectToHost(hostName, port);
       
    44   mynick = nick;
       
    45 }
       
    46 
       
    47 void HWNewNet::Disconnect()
       
    48 {
       
    49   NetSocket.disconnect();
       
    50 }
       
    51 
       
    52 void HWNewNet::JoinGame(const QString & game)
       
    53 {
       
    54   RawSendNet(QString("JOIN %1").arg(game));
       
    55 }
       
    56 
       
    57 void HWNewNet::AddTeam(const HWTeam & team)
       
    58 {
       
    59   RawSendNet(QString("ADDTEAM:") + delimeter +
       
    60 	     team.TeamName + delimeter + team.HHName[0] + delimeter + team.HHName[1] + delimeter +
       
    61 	     team.HHName[2] + delimeter + team.HHName[3] + delimeter + team.HHName[4] + delimeter +
       
    62 	     team.HHName[5] + delimeter + team.HHName[6] + delimeter + team.HHName[7]);
       
    63 }
       
    64 
       
    65 void HWNewNet::StartGame()
       
    66 {
       
    67   seed = QUuid::createUuid().toString();
       
    68   RawSendNet(QString("START:") + delimeter + seed);
       
    69 }
       
    70 
       
    71 void HWNewNet::SendNet(const QByteArray & buf)
       
    72 {
       
    73   QString msg = QString(buf.toBase64());
       
    74 
       
    75   //NetBuffer += buf;
       
    76   //RawSendNet(QString("PRIVMSG %1 :"MAGIC_CHAR MAGIC_CHAR"%2").arg(channel, msg));
       
    77 }
       
    78 
       
    79 void HWNewNet::RawSendNet(const QString & str)
       
    80 {
       
    81   RawSendNet(str.toUtf8());
       
    82 }
       
    83 
       
    84 void HWNewNet::RawSendNet(const QByteArray & buf)
       
    85 {
       
    86   if (buf.size() > 510) return;
       
    87   NetSocket.write(buf);
       
    88   NetSocket.write("\n", 1);
       
    89 }
       
    90 
       
    91 void HWNewNet::ClientRead()
       
    92 {
       
    93   while (NetSocket.canReadLine()) {
       
    94     ParseLine(NetSocket.readLine().trimmed());
       
    95   }
       
    96 }
       
    97 
       
    98 void HWNewNet::OnConnect()
       
    99 {
       
   100   RawSendNet(QString("USER") + delimeter + "hwgame 1 2 Hedgewars game");
       
   101   RawSendNet(QString("NICK%1%2").arg(delimeter).arg(mynick));
       
   102 }
       
   103 
       
   104 void HWNewNet::OnDisconnect()
       
   105 {
       
   106   emit ChangeInTeams(QStringList());
       
   107   emit Disconnected();
       
   108 }
       
   109 
       
   110 void HWNewNet::displayError(QAbstractSocket::SocketError socketError)
       
   111 {
       
   112   switch (socketError) {
       
   113   case QAbstractSocket::RemoteHostClosedError:
       
   114     break;
       
   115   case QAbstractSocket::HostNotFoundError:
       
   116     QMessageBox::information(0, tr("Error"),
       
   117 			     tr("The host was not found. Please check the host name and port settings."));
       
   118     break;
       
   119   case QAbstractSocket::ConnectionRefusedError:
       
   120     QMessageBox::information(0, tr("Error"),
       
   121 			     tr("Connection refused"));
       
   122     break;
       
   123   default:
       
   124     QMessageBox::information(0, tr("Error"),
       
   125 			     NetSocket.errorString());
       
   126   }
       
   127 }
       
   128 
       
   129 void HWNewNet::ParseLine(const QByteArray & line)
       
   130 {
       
   131   QString msg = QString::fromUtf8 (line.data(), line.size());
       
   132   
       
   133   qDebug() << "line " << msg << " received";
       
   134 
       
   135   QStringList lst = msg.split(delimeter);
       
   136   if (lst[0] == "ERRONEUSNICKNAME") {
       
   137     QMessageBox::information(0, 0, "Your net nickname is in use or cannot be used");
       
   138     return;
       
   139   }
       
   140 
       
   141   if (lst[0] == "CONNECTED") {
       
   142     emit Connected();
       
   143     emit EnteredGame();
       
   144     return;
       
   145   }
       
   146 
       
   147   if (lst[0] == "TEAMCHANGED") {
       
   148     lst.pop_front();
       
   149     emit ChangeInTeams(lst);
       
   150     return;
       
   151   }
       
   152 
       
   153   if (lst[0] == "CONFIGASKED") {
       
   154     ConfigAsked();
       
   155     return;
       
   156   }
       
   157   
       
   158   if (lst[0] == "CONFIGURED") {
       
   159     lst.pop_front();
       
   160     RunGame();
       
   161     qDebug() << lst[0];
       
   162     QByteArray ar=QByteArray::fromBase64(lst[0].toAscii());
       
   163     emit FromNet(ar);
       
   164     
       
   165     lst.pop_front();
       
   166     QByteArray cache;
       
   167     emit FromNet(HWProto::addStringListToBuffer(cache, lst));
       
   168     return;
       
   169   }
       
   170 
       
   171   QByteArray em = QByteArray::fromBase64(msg.toAscii());
       
   172   emit FromNet(em);
       
   173 }
       
   174 
       
   175 
       
   176 void HWNewNet::ConfigAsked()
       
   177 {
       
   178   QByteArray cache;
       
   179   HWProto::addStringToBuffer(cache, "eseed " + seed);
       
   180   HWProto::addStringToBuffer(cache, "e$gmflags 0");
       
   181   HWProto::addStringToBuffer(cache, QString("etheme %1").arg(config->GetRandomTheme()));
       
   182   QString _msg = QString("CONFIGANSWER") + delimeter + QString(cache.toBase64());
       
   183   RawSendNet(_msg);
       
   184 }
       
   185 
       
   186 void HWNewNet::RunGame()
       
   187 {
       
   188   HWGame * game = new HWGame(config, 0);
       
   189   connect(game, SIGNAL(SendNet(const QByteArray &)), this, SLOT(SendNet(const QByteArray &)));
       
   190   connect(this, SIGNAL(FromNet(const QByteArray &)), game, SLOT(FromNet(const QByteArray &)));
       
   191   connect(this, SIGNAL(LocalCFG(const QString &)), game, SLOT(LocalCFG(const QString &)));
       
   192   game->StartNet();
       
   193 }