88 sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb, |
88 sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb, |
89 sprBulletHit, sprSnowball, sprHandSnowball, sprSnow, |
89 sprBulletHit, sprSnowball, sprHandSnowball, sprSnow, |
90 sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet, sprTardis, |
90 sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet, sprTardis, |
91 sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture, sprIceGun, |
91 sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture, sprIceGun, |
92 sprFrozenHog, sprAmRubber, sprBoing, sprCustom1, sprCustom2, sprAirMine, sprHandAirMine, |
92 sprFrozenHog, sprAmRubber, sprBoing, sprCustom1, sprCustom2, sprAirMine, sprHandAirMine, |
93 sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL, sprDuck |
93 sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL, sprDuck, sprHandDuck |
94 ); |
94 ); |
95 |
95 |
96 // Gears that interact with other Gears and/or Land |
96 // Gears that interact with other Gears and/or Land |
97 // first row of gears (<gtExplosives) should be avoided when searching a spawn place |
97 // first row of gears (<gtExplosives) should be avoided when searching a spawn place |
98 TGearType = (gtFlame, gtHedgehog, gtMine, gtCase, gtAirMine, gtExplosives, |
98 TGearType = (gtFlame, gtHedgehog, gtMine, gtCase, gtAirMine, gtExplosives, |
159 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
159 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
160 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
160 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
161 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
161 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
162 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
162 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
163 amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, // 53 |
163 amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, // 53 |
164 amIceGun, amKnife, amRubber, amAirMine); // 57 |
164 amIceGun, amKnife, amRubber, amAirMine, amDuck); // 58 |
165 |
165 |
166 // Different kind of crates that e.g. hedgehogs can pick up |
166 // Different kind of crates that e.g. hedgehogs can pick up |
167 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
167 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
168 |
168 |
169 THWFont = (fnt16, fntBig, fntSmall {$IFNDEF MOBILE}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF}); |
169 THWFont = (fnt16, fntBig, fntSmall {$IFNDEF MOBILE}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF}); |