equal
deleted
inserted
replaced
11 GameFlags = gfInfAttack +gfBorder +gfDisableWind +gfSolidLand |
11 GameFlags = gfInfAttack +gfBorder +gfDisableWind +gfSolidLand |
12 TurnTime = 1500000 -- The time the player has to move each round (in ms) |
12 TurnTime = 1500000 -- The time the player has to move each round (in ms) |
13 CaseFreq = 0 -- The frequency of crate drops |
13 CaseFreq = 0 -- The frequency of crate drops |
14 MinesNum = 0 -- The number of mines being placed |
14 MinesNum = 0 -- The number of mines being placed |
15 Explosives = 0 -- The number of explosives being placed |
15 Explosives = 0 -- The number of explosives being placed |
16 Delay = 10 -- The delay between each round |
|
17 Map = "portal" -- The map to be played |
16 Map = "portal" -- The map to be played |
18 Theme = "Hell" -- The theme to be used |
17 Theme = "Hell" -- The theme to be used |
19 -- Disable Sudden Death |
18 -- Disable Sudden Death |
20 HealthDecrease = 0 |
19 HealthDecrease = 0 |
21 WaterRise = 0 |
20 WaterRise = 0 |