equal
deleted
inserted
replaced
25 #define CURRENT_AMMOSIZE 48 // also add a line in SingleWeaponViewController array |
25 #define CURRENT_AMMOSIZE 48 // also add a line in SingleWeaponViewController array |
26 |
26 |
27 #define DOCUMENTS_FOLDER() [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] |
27 #define DOCUMENTS_FOLDER() [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] |
28 |
28 |
29 #define SETTINGS_FILE() [DOCUMENTS_FOLDER() stringByAppendingString:@"/settings.plist"] |
29 #define SETTINGS_FILE() [DOCUMENTS_FOLDER() stringByAppendingString:@"/settings.plist"] |
30 #define DEBUG_FILE() [DOCUMENTS_FOLDER() stringByAppendingString:@"/hw-debug.log"] |
30 #define DEBUG_FILE() [DOCUMENTS_FOLDER() stringByAppendingString:@"/hw-game.log"] |
31 |
31 |
32 #define TEAMS_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Teams/"] |
32 #define TEAMS_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Teams/"] |
33 #define WEAPONS_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Weapons/"] |
33 #define WEAPONS_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Weapons/"] |
34 #define SCHEMES_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Schemes/"] |
34 #define SCHEMES_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Schemes/"] |
35 #define SAVES_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Saves/"] |
35 #define SAVES_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Saves/"] |