equal
deleted
inserted
replaced
502 end; |
502 end; |
503 gtCake: begin |
503 gtCake: begin |
504 gear^.Health:= 2048; |
504 gear^.Health:= 2048; |
505 gear^.Radius:= 7; |
505 gear^.Radius:= 7; |
506 gear^.Z:= cOnHHZ; |
506 gear^.Z:= cOnHHZ; |
507 gear^.RenderTimer:= true; |
507 gear^.RenderTimer:= false; |
508 gear^.DirAngle:= -90 * hwSign(Gear^.dX); |
508 gear^.DirAngle:= -90 * hwSign(Gear^.dX); |
509 if not dX.isNegative then |
509 if not dX.isNegative then |
510 gear^.Angle:= 1 |
510 gear^.Angle:= 1 |
511 else |
511 else |
512 gear^.Angle:= 3; |
512 gear^.Angle:= 3; |