99 |
98 |
100 // Register entries for missing axes not assigned to sticks of this joystick/gamepad |
99 // Register entries for missing axes not assigned to sticks of this joystick/gamepad |
101 for(int aid = 0; aid < SDL_JoystickNumAxes(joy) && i < 1021; aid++) |
100 for(int aid = 0; aid < SDL_JoystickNumAxes(joy) && i < 1021; aid++) |
102 { |
101 { |
103 // Again store the part of the string not changing for multiple uses |
102 // Again store the part of the string not changing for multiple uses |
104 QString axis = prefix + QApplication::translate("binds (keys)", "Axis") + QString(" %1 ").arg(aid + 1); |
103 QString axis = prefix + HWApplication::translate("binds (keys)", "Axis") + QString(" %1 ").arg(aid + 1); |
105 |
104 |
106 // Entry for "Axis Up" |
105 // Entry for "Axis Up" |
107 sprintf(sdlkeys[i][0], "j%da%du", jid, aid); |
106 sprintf(sdlkeys[i][0], "j%da%du", jid, aid); |
108 sprintf(sdlkeys[i++][1], "%s", ((isxb && aid < 5) ? (prefix + QApplication::translate("binds (keys)", xbox360axes[aid * 2])) : axis + QApplication::translate("binds (keys)", "(Up)")).toStdString().c_str()); |
107 sprintf(sdlkeys[i++][1], "%s", ((isxb && aid < 5) ? (prefix + HWApplication::translate("binds (keys)", xbox360axes[aid * 2])) : axis + HWApplication::translate("binds (keys)", "(Up)")).toStdString().c_str()); |
109 |
108 |
110 // Entry for "Axis Down" |
109 // Entry for "Axis Down" |
111 sprintf(sdlkeys[i][0], "j%da%dd", jid, aid); |
110 sprintf(sdlkeys[i][0], "j%da%dd", jid, aid); |
112 sprintf(sdlkeys[i++][1], "%s", ((isxb && aid < 5) ? (prefix + QApplication::translate("binds (keys)", xbox360axes[aid * 2 + 1])) : axis + QApplication::translate("binds (keys)", "(Down)")).toStdString().c_str()); |
111 sprintf(sdlkeys[i++][1], "%s", ((isxb && aid < 5) ? (prefix + HWApplication::translate("binds (keys)", xbox360axes[aid * 2 + 1])) : axis + HWApplication::translate("binds (keys)", "(Down)")).toStdString().c_str()); |
113 } |
112 } |
114 |
113 |
115 // Register entries for all coolie hats of this joystick/gamepad |
114 // Register entries for all coolie hats of this joystick/gamepad |
116 for(int hid = 0; hid < SDL_JoystickNumHats(joy) && i < 1019; hid++) |
115 for(int hid = 0; hid < SDL_JoystickNumHats(joy) && i < 1019; hid++) |
117 { |
116 { |
118 // Again store the part of the string not changing for multiple uses |
117 // Again store the part of the string not changing for multiple uses |
119 QString hat = prefix + (isxb ? (QApplication::translate("binds (keys)", xb360dpad) + QString(" ")) : QApplication::translate("binds (keys)", "Hat") + QString(" %1 ").arg(hid + 1)); |
118 QString hat = prefix + (isxb ? (HWApplication::translate("binds (keys)", xb360dpad) + QString(" ")) : HWApplication::translate("binds (keys)", "Hat") + QString(" %1 ").arg(hid + 1)); |
120 |
119 |
121 // Entry for "Hat Up" |
120 // Entry for "Hat Up" |
122 sprintf(sdlkeys[i][0], "j%dh%du", jid, hid); |
121 sprintf(sdlkeys[i][0], "j%dh%du", jid, hid); |
123 sprintf(sdlkeys[i++][1], "%s", (hat + QApplication::translate("binds (keys)", "(Up)")).toStdString().c_str()); |
122 sprintf(sdlkeys[i++][1], "%s", (hat + HWApplication::translate("binds (keys)", "(Up)")).toStdString().c_str()); |
124 |
123 |
125 // Entry for "Hat Down" |
124 // Entry for "Hat Down" |
126 sprintf(sdlkeys[i][0], "j%dh%dd", jid, hid); |
125 sprintf(sdlkeys[i][0], "j%dh%dd", jid, hid); |
127 sprintf(sdlkeys[i++][1], "%s", (hat + QApplication::translate("binds (keys)", "(Down)")).toStdString().c_str()); |
126 sprintf(sdlkeys[i++][1], "%s", (hat + HWApplication::translate("binds (keys)", "(Down)")).toStdString().c_str()); |
128 |
127 |
129 // Entry for "Hat Left" |
128 // Entry for "Hat Left" |
130 sprintf(sdlkeys[i][0], "j%dh%dl", jid, hid); |
129 sprintf(sdlkeys[i][0], "j%dh%dl", jid, hid); |
131 sprintf(sdlkeys[i++][1], "%s", (hat + QApplication::translate("binds (keys)", "(Left)")).toStdString().c_str()); |
130 sprintf(sdlkeys[i++][1], "%s", (hat + HWApplication::translate("binds (keys)", "(Left)")).toStdString().c_str()); |
132 |
131 |
133 // Entry for "Hat Right" |
132 // Entry for "Hat Right" |
134 sprintf(sdlkeys[i][0], "j%dh%dr", jid, hid); |
133 sprintf(sdlkeys[i][0], "j%dh%dr", jid, hid); |
135 sprintf(sdlkeys[i++][1], "%s", (hat + QApplication::translate("binds (keys)", "(Right)")).toStdString().c_str()); |
134 sprintf(sdlkeys[i++][1], "%s", (hat + HWApplication::translate("binds (keys)", "(Right)")).toStdString().c_str()); |
136 } |
135 } |
137 |
136 |
138 // Register entries for all buttons of this joystick/gamepad |
137 // Register entries for all buttons of this joystick/gamepad |
139 for(int bid = 0; bid < SDL_JoystickNumButtons(joy) && i < 1022; bid++) |
138 for(int bid = 0; bid < SDL_JoystickNumButtons(joy) && i < 1022; bid++) |
140 { |
139 { |
141 // Buttons |
140 // Buttons |
142 sprintf(sdlkeys[i][0], "j%db%d", jid, bid); |
141 sprintf(sdlkeys[i][0], "j%db%d", jid, bid); |
143 sprintf(sdlkeys[i++][1], "%s", (prefix + ((isxb && bid < 10) ? (QApplication::translate("binds (keys)", xb360buttons[bid]) + QString(" ")) : QApplication::translate("binds (keys)", "Button") + QString(" %1").arg(bid + 1))).toStdString().c_str()); |
142 sprintf(sdlkeys[i++][1], "%s", (prefix + ((isxb && bid < 10) ? (HWApplication::translate("binds (keys)", xb360buttons[bid]) + QString(" ")) : HWApplication::translate("binds (keys)", "Button") + QString(" %1").arg(bid + 1))).toStdString().c_str()); |
144 } |
143 } |
145 // Close the game controller as we no longer need it |
144 // Close the game controller as we no longer need it |
146 SDL_JoystickClose(joy); |
145 SDL_JoystickClose(joy); |
147 } |
146 } |
148 |
147 |