equal
deleted
inserted
replaced
56 |
56 |
57 QMap<unsigned int, QString> m_networkToLocalteams; // key is netID, value is local team name |
57 QMap<unsigned int, QString> m_networkToLocalteams; // key is netID, value is local team name |
58 |
58 |
59 void ConfigAsked(); |
59 void ConfigAsked(); |
60 void RunGame(); |
60 void RunGame(); |
61 void SendConfigToEngine(); |
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62 |
61 |
63 template <typename T> |
62 template <typename T> |
64 void SendCfgStrNet(T a) { |
63 void SendCfgStrNet(T a) { |
65 QByteArray strmsg; |
64 QByteArray strmsg; |
66 strmsg.append(a); |
65 strmsg.append(a); |
87 void Connected(); |
86 void Connected(); |
88 void Disconnected(); |
87 void Disconnected(); |
89 void AddGame(const QString & chan); |
88 void AddGame(const QString & chan); |
90 void EnteredGame(); |
89 void EnteredGame(); |
91 void FromNet(const QByteArray & buf); |
90 void FromNet(const QByteArray & buf); |
92 void LocalCFG(const QString & team); |
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93 void AddNetTeam(const HWTeam&); |
91 void AddNetTeam(const HWTeam&); |
94 |
92 |
95 void seedChanged(const QString & seed); |
93 void seedChanged(const QString & seed); |
96 void mapChanged(const QString & map); |
94 void mapChanged(const QString & map); |
97 void themeChanged(const QString & theme); |
95 void themeChanged(const QString & theme); |