214 /* Maze style list */ |
214 /* Maze style list */ |
215 |
215 |
216 mazeStyles = new QListWidget(); |
216 mazeStyles = new QListWidget(); |
217 new QListWidgetItem(tr("Small tunnels"), mazeStyles); |
217 new QListWidgetItem(tr("Small tunnels"), mazeStyles); |
218 new QListWidgetItem(tr("Medium tunnels"), mazeStyles); |
218 new QListWidgetItem(tr("Medium tunnels"), mazeStyles); |
219 new QListWidgetItem(tr("Largetunnels"), mazeStyles); |
219 new QListWidgetItem(tr("Large tunnels"), mazeStyles); |
220 new QListWidgetItem(tr("Small islands"), mazeStyles); |
220 new QListWidgetItem(tr("Small islands"), mazeStyles); |
221 new QListWidgetItem(tr("Medium islands"), mazeStyles); |
221 new QListWidgetItem(tr("Medium islands"), mazeStyles); |
222 new QListWidgetItem(tr("Large islands"), mazeStyles); |
222 new QListWidgetItem(tr("Large islands"), mazeStyles); |
223 connect(mazeStyles, SIGNAL(currentRowChanged(int)), this, SLOT(setMazeSize(int))); |
223 connect(mazeStyles, SIGNAL(currentRowChanged(int)), this, SLOT(setMazeSize(int))); |
224 m_childWidgets << mazeStyles; |
224 m_childWidgets << mazeStyles; |