462 TMsgStrId = (sidLoading, sidDraw, sidWinner, sidVolume, sidPaused, |
462 TMsgStrId = (sidLoading, sidDraw, sidWinner, sidVolume, sidPaused, |
463 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
463 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
464 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
464 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
465 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
465 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
466 sidMute, sidAFK, sidAutoCameraOff, sidAutoCameraOn, sidPressTarget, |
466 sidMute, sidAFK, sidAutoCameraOff, sidAutoCameraOn, sidPressTarget, |
467 sidNotAvailableInSD); |
467 sidNotAvailableInSD, sidHealthGain); |
468 |
468 |
469 // Events that are important for the course of the game or at least interesting for other reasons |
469 // Events that are important for the course of the game or at least interesting for other reasons |
470 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
470 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
471 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
471 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
472 eidHurtSelf, eidHomerun, eidGone, eidPoisoned, eidResurrected, |
472 eidHurtSelf, eidHomerun, eidGone, eidPoisoned, eidResurrected, |