equal
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inserted
replaced
130 } |
130 } |
131 |
131 |
132 if (checkForDir(cfgdir->absolutePath())) |
132 if (checkForDir(cfgdir->absolutePath())) |
133 { |
133 { |
134 // alternative loading/lookup paths |
134 // alternative loading/lookup paths |
135 // TODO: Uncomment paths as they're implemented |
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136 checkForDir(cfgdir->absolutePath() + "/Data"); |
135 checkForDir(cfgdir->absolutePath() + "/Data"); |
137 //checkForDir(cfgdir->absolutePath() + "/Data/Forts"); |
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138 //checkForDir(cfgdir->absolutePath() + "/Data/Graphics"); |
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139 //checkForDir(cfgdir->absolutePath() + "/Data/Graphics/Flags"); |
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140 //checkForDir(cfgdir->absolutePath() + "/Data/Graphics/Graves"); |
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141 //checkForDir(cfgdir->absolutePath() + "/Data/Graphics/Hats"); |
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142 //checkForDir(cfgdir->absolutePath() + "/Data/Maps"); |
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143 //checkForDir(cfgdir->absolutePath() + "/Data/Missions"); |
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144 //checkForDir(cfgdir->absolutePath() + "/Data/Missions/Campaign"); |
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145 //checkForDir(cfgdir->absolutePath() + "/Data/Missions/Training"); |
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146 //checkForDir(cfgdir->absolutePath() + "/Data/Sounds"); |
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147 //checkForDir(cfgdir->absolutePath() + "/Data/Sounds/voices"); |
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148 //checkForDir(cfgdir->absolutePath() + "/Data/Themes"); |
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149 |
136 |
150 // config/save paths |
137 // config/save paths |
151 checkForDir(cfgdir->absolutePath() + "/Demos"); |
138 checkForDir(cfgdir->absolutePath() + "/Demos"); |
152 checkForDir(cfgdir->absolutePath() + "/Saves"); |
139 checkForDir(cfgdir->absolutePath() + "/Saves"); |
153 checkForDir(cfgdir->absolutePath() + "/Screenshots"); |
140 checkForDir(cfgdir->absolutePath() + "/Screenshots"); |