equal
deleted
inserted
replaced
37 * contents are unaffected. |
37 * contents are unaffected. |
38 */ |
38 */ |
39 int flib_ipc_append_seed(flib_vector *vec, const char *seed); |
39 int flib_ipc_append_seed(flib_vector *vec, const char *seed); |
40 |
40 |
41 /** |
41 /** |
|
42 * Append a script message to the buffer. |
|
43 * |
|
44 * Returns nonzero if something goes wrong. In that case the buffer |
|
45 * contents are unaffected. |
|
46 */ |
|
47 int flib_ipc_append_script(flib_vector *vec, const char *script); |
|
48 |
|
49 /** |
42 * Append the game scheme to the buffer. |
50 * Append the game scheme to the buffer. |
43 * |
51 * |
44 * Returns nonzero if something goes wrong. In that case the buffer |
52 * Returns nonzero if something goes wrong. In that case the buffer |
45 * contents are unaffected. |
53 * contents are unaffected. |
46 */ |
54 */ |