equal
deleted
inserted
replaced
416 function Skipanim(anim) |
416 function Skipanim(anim) |
417 if goals[anim] ~= nil then |
417 if goals[anim] ~= nil then |
418 ShowMission(unpack(goals[anim])) |
418 ShowMission(unpack(goals[anim])) |
419 end |
419 end |
420 AnimSwitchHog(hero.gear) |
420 AnimSwitchHog(hero.gear) |
|
421 if anim == dialog01 then |
|
422 startMission() |
|
423 end |
421 end |
424 end |
422 |
425 |
423 function AnimationSetup() |
426 function AnimationSetup() |
424 -- DIALOG 01 - Start, getting info about the device |
427 -- DIALOG 01 - Start, getting info about the device |
425 AddSkipFunction(dialog01, Skipanim, {dialog01}) |
428 AddSkipFunction(dialog01, Skipanim, {dialog01}) |
446 end |
449 end |
447 |
450 |
448 --------------- OTHER FUNCTIONS ------------------ |
451 --------------- OTHER FUNCTIONS ------------------ |
449 |
452 |
450 function startMission() |
453 function startMission() |
451 AnimSwitchHog(bandit1.gear) |
454 AnimSwitchHog(ally.gear) |
452 TurnTimeLeft = 0 |
455 TurnTimeLeft = 0 |
453 end |
456 end |
454 |
457 |
455 function secondBattle() |
458 function secondBattle() |
456 -- second battle |
459 -- second battle |