equal
deleted
inserted
replaced
136 cMaxAngle = 2048; |
136 cMaxAngle = 2048; |
137 cPowerDivisor = 1500; |
137 cPowerDivisor = 1500; |
138 |
138 |
139 MAXNAMELEN = 192; |
139 MAXNAMELEN = 192; |
140 |
140 |
141 LAND_HEIGHT = 2047; // could these be variable instead of const? |
141 LAND_WIDTH = 4096; |
142 LAND_HEIGHT_MASK = $FFFFF800; // derive from LAND_HEIGHT? |
142 LAND_HEIGHT = 2048; |
143 LAND_WIDTH = 4095; |
143 LAND_WIDTH_MASK = $FFFFF000; |
144 LAND_WIDTH_MASK = $FFFFF000; |
144 LAND_HEIGHT_MASK = $FFFFF800; |
145 COLOR_LAND = $00FFFFFF; |
145 |
|
146 COLOR_LAND = $00FFFFFF; |
146 COLOR_INDESTRUCTIBLE = $0000F00D; |
147 COLOR_INDESTRUCTIBLE = $0000F00D; |
147 |
148 |
148 cifRandomize = $00000001; |
149 cifRandomize = $00000001; |
149 cifTheme = $00000002; |
150 cifTheme = $00000002; |
150 cifMap = $00000002; // either theme or map (or map+theme) |
151 cifMap = $00000002; // either theme or map (or map+theme) |