386 SetHogLevel(green1.gear, 1) |
386 SetHogLevel(green1.gear, 1) |
387 AnimSwitchHog(yellow1.gear) |
387 AnimSwitchHog(yellow1.gear) |
388 TurnTimeLeft = 0 |
388 TurnTimeLeft = 0 |
389 end |
389 end |
390 |
390 |
391 function gameLost() |
391 function gameLost() |
392 SendStat('siGameResult', loc("Green Bananas lost, try again!")) --1 |
392 if chooseToBattle then |
393 SendStat('siCustomAchievement', loc("Tips...")) --11 |
393 SendStat('siGameResult', loc("Green Bananas lost, try again!")) --1 |
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394 SendStat('siCustomAchievement', loc("You have to eliminate all the visible enemies")) --11 |
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395 SendStat('siCustomAchievement', loc("5 additional enemies will be spawned during the game")) --11 |
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396 SendStat('siCustomAchievement', loc("You are controlling all the active ally units")) --11 |
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397 SendStat('siCustomAchievement', loc("The ally units share their ammo")) --11 |
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398 SendStat('siCustomAchievement', loc("Try to keep as many allies alive as possible")) --11 |
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399 else |
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400 SendStat('siGameResult', loc("Hog Solo couldn't escape, try again!")) --1 |
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401 SendStat('siCustomAchievement', loc("You have to get to the most left land and remove any enemy hog from there")) --11 |
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402 SendStat('siCustomAchievement', loc("You will play every 3 turns")) --11 |
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403 SendStat('siCustomAchievement', loc("Green hogs won't intenionally hurt you")) --11 |
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404 end |
394 SendStat('siPlayerKills','1',teamC.name) |
405 SendStat('siPlayerKills','1',teamC.name) |
395 SendStat('siPlayerKills','0',teamA.name) |
406 SendStat('siPlayerKills','0',teamA.name) |
396 SendStat('siPlayerKills','0',teamB.name) |
407 SendStat('siPlayerKills','0',teamB.name) |
397 EndGame() |
408 EndGame() |
398 end |
409 end |