104 sndHellishImpact1, sndHellishImpact2, sndHellishImpact3, sndHellishImpact4, |
104 sndHellishImpact1, sndHellishImpact2, sndHellishImpact3, sndHellishImpact4, |
105 sndMelonImpact, sndDroplet1, sndDroplet2, sndDroplet3, sndEggBreak, sndDrillRocket, |
105 sndMelonImpact, sndDroplet1, sndDroplet2, sndDroplet3, sndEggBreak, sndDrillRocket, |
106 sndPoisonCough, sndPoisonMoan, sndBirdyLay, sndWhistle, sndBeeWater, |
106 sndPoisonCough, sndPoisonMoan, sndBirdyLay, sndWhistle, sndBeeWater, |
107 sndPiano0, sndPiano1, sndPiano2, sndPiano3, sndPiano4, sndPiano5, sndPiano6, sndPiano7, sndPiano8, |
107 sndPiano0, sndPiano1, sndPiano2, sndPiano3, sndPiano4, sndPiano5, sndPiano6, sndPiano7, sndPiano8, |
108 sndSkip, sndSineGun, sndOoff1, sndOoff2, sndOoff3, sndWhack, |
108 sndSkip, sndSineGun, sndOoff1, sndOoff2, sndOoff3, sndWhack, |
109 sndComeonthen, sndParachute, sndBump, sndResurrector); |
109 sndComeonthen, sndParachute, sndBump, sndResurrector, sndPlane); |
110 |
110 |
111 TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amBee, amShotgun, amPickHammer, // 6 |
111 TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amBee, amShotgun, amPickHammer, // 6 |
112 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, // 13 |
112 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, // 13 |
113 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, // 18 |
113 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, // 18 |
114 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
114 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |