86 gtClusterBomb, gtCluster, gtShover, gtFlame, // 18 |
86 gtClusterBomb, gtCluster, gtShover, gtFlame, // 18 |
87 gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, // 24 |
87 gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, // 24 |
88 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27 |
88 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27 |
89 gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31 |
89 gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31 |
90 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37 |
90 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37 |
91 gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane, |
91 gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 44 |
92 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, |
92 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, // 49 |
93 gtBigExplosion, gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot); |
93 gtBigExplosion, gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot); // 55 |
94 |
94 |
95 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
95 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
96 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
96 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
97 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
97 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
98 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, |
98 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, |