equal
deleted
inserted
replaced
1849 end; |
1849 end; |
1850 |
1850 |
1851 var PrevSentPointTime: LongWord = 0; |
1851 var PrevSentPointTime: LongWord = 0; |
1852 |
1852 |
1853 procedure MoveCamera; |
1853 procedure MoveCamera; |
1854 var EdgesDist, wdy, shs,z, amNumOffsetX, amNumOffsetY: LongInt; |
1854 var EdgesDist, wdy, shs,z, amNumOffsetX, amNumOffsetY, cameraJump: LongInt; |
1855 inbtwnTrgtAttks: Boolean; |
1855 inbtwnTrgtAttks: Boolean; |
1856 begin |
1856 begin |
1857 {$IFNDEF MOBILE} |
1857 {$IFNDEF MOBILE} |
1858 if (not (CurrentTeam^.ExtDriven and isCursorVisible and (not bShowAmmoMenu) and autoCameraOn)) and cHasFocus and (GameState <> gsConfirm) then |
1858 if (not (CurrentTeam^.ExtDriven and isCursorVisible and (not bShowAmmoMenu) and autoCameraOn)) and cHasFocus and (GameState <> gsConfirm) then |
1859 uCursor.updatePosition(); |
1859 uCursor.updatePosition(); |
1867 prevPoint:= CursorPoint; |
1867 prevPoint:= CursorPoint; |
1868 exit |
1868 exit |
1869 end |
1869 end |
1870 else |
1870 else |
1871 begin |
1871 begin |
|
1872 if abs(prevPoint.X - WorldDx - hwRound(FollowGear^.X)) > rightX - leftX - 100 then |
|
1873 begin |
|
1874 if (prevPoint.X - WorldDx) * 2 < rightX + leftX then |
|
1875 cameraJump:= rightX - leftX |
|
1876 else |
|
1877 cameraJump:= leftX - rightX; |
|
1878 WorldDx:= WorldDx - cameraJump; |
|
1879 end; |
|
1880 |
1872 CursorPoint.X:= (prevPoint.X * 7 + hwRound(FollowGear^.X) + hwSign(FollowGear^.dX) * z + WorldDx) div 8; |
1881 CursorPoint.X:= (prevPoint.X * 7 + hwRound(FollowGear^.X) + hwSign(FollowGear^.dX) * z + WorldDx) div 8; |
|
1882 |
1873 if isPhone() or (cScreenHeight < 600) or ((hwSign(FollowGear^.dY) * z) < 10) then |
1883 if isPhone() or (cScreenHeight < 600) or ((hwSign(FollowGear^.dY) * z) < 10) then |
1874 CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + WorldDy)) div 8 |
1884 CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + WorldDy)) div 8 |
1875 else |
1885 else |
1876 CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + hwSign(FollowGear^.dY) * z + WorldDy)) div 8; |
1886 CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + hwSign(FollowGear^.dY) * z + WorldDy)) div 8; |
1877 end; |
1887 end; |