equal
deleted
inserted
replaced
5113 //else if (HH^.Gear <> nil) and (HH^.Gear^.State and gstInvisible <> 0) then |
5113 //else if (HH^.Gear <> nil) and (HH^.Gear^.State and gstInvisible <> 0) then |
5114 else if (HH^.GearHidden <> nil) then// and (HH^.Gear^.State and gstInvisible <> 0) then |
5114 else if (HH^.GearHidden <> nil) then// and (HH^.Gear^.State and gstInvisible <> 0) then |
5115 RestoreHog(HH) |
5115 RestoreHog(HH) |
5116 end; |
5116 end; |
5117 |
5117 |
5118 if (Gear^.Hedgehog^.Gear^.State and gstHHDeath) = 0 then inc(Gear^.Timer); |
5118 inc(Gear^.Timer); |
5119 if (Gear^.Timer > 2000) and ((GameTicks mod 2000) = 1000) then |
5119 if (Gear^.Timer > 2000) and ((GameTicks mod 2000) = 1000) then |
5120 begin |
5120 begin |
5121 Gear^.SoundChannel := LoopSound(sndTardis); |
5121 Gear^.SoundChannel := LoopSound(sndTardis); |
5122 Gear^.Pos:= 3 |
5122 Gear^.Pos:= 3 |
5123 end |
5123 end |