equal
deleted
inserted
replaced
4147 resgear^.Health := graves[i]^.Health; |
4147 resgear^.Health := graves[i]^.Health; |
4148 PHedgehog(graves[i]^.Hedgehog)^.Gear := resgear; |
4148 PHedgehog(graves[i]^.Hedgehog)^.Gear := resgear; |
4149 DeleteGear(graves[i]); |
4149 DeleteGear(graves[i]); |
4150 RenderHealth(PHedgehog(resgear^.Hedgehog)^); |
4150 RenderHealth(PHedgehog(resgear^.Hedgehog)^); |
4151 RecountTeamHealth(Phedgehog(resgear^.Hedgehog)^.Team); |
4151 RecountTeamHealth(Phedgehog(resgear^.Hedgehog)^.Team); |
4152 FreeTexture(PHedgehog(resgear^.Hedgehog)^.HatTex); |
4152 if PHedgehog(resgear^.Hedgehog)^.Hat = 'NoHat' then |
4153 PHedgehog(resgear^.Hedgehog)^.HatTex := Surface2Tex( |
4153 begin |
4154 LoadImage(Pathz[ptHats] + '/Reserved/Zombie', ifNone), |
4154 FreeTexture(PHedgehog(resgear^.Hedgehog)^.HatTex); |
4155 True); |
4155 PHedgehog(resgear^.Hedgehog)^.HatTex := Surface2Tex( |
|
4156 LoadImage(Pathz[ptHats] + '/Reserved/Zombie', ifNone), |
|
4157 True) |
|
4158 end |
4156 end; |
4159 end; |
4157 |
4160 |
4158 hh^.Gear^.dY := _0; |
4161 hh^.Gear^.dY := _0; |
4159 StopSound(Gear^.SoundChannel); |
4162 StopSound(Gear^.SoundChannel); |
4160 Gear^.Timer := 250; |
4163 Gear^.Timer := 250; |