150 sndIceBeam, sndHogFreeze, sndAirMineImpact, sndKnifeImpact, sndExtraTime, sndLaserSight, |
150 sndIceBeam, sndHogFreeze, sndAirMineImpact, sndKnifeImpact, sndExtraTime, sndLaserSight, |
151 sndInvulnerable, sndJetpackLaunch, sndJetpackBoost, sndPortalShot, sndPortalSwitch, |
151 sndInvulnerable, sndJetpackLaunch, sndJetpackBoost, sndPortalShot, sndPortalSwitch, |
152 sndPortalOpen, sndBlowTorch, sndCountdown1, sndCountdown2, sndCountdown3, sndCountdown4, |
152 sndPortalOpen, sndBlowTorch, sndCountdown1, sndCountdown2, sndCountdown3, sndCountdown4, |
153 sndCreeperDrop, sndCreeperWater, sndCreeperDie, sndCustom1, sndCustom2, sndCustom3, sndCustom4, |
153 sndCreeperDrop, sndCreeperWater, sndCreeperDie, sndCustom1, sndCustom2, sndCustom3, sndCustom4, |
154 sndCustom5, sndCustom6, sndCustom7, sndCustom8, sndMinigun, sndFlamethrower, sndIceBeamIdle, |
154 sndCustom5, sndCustom6, sndCustom7, sndCustom8, sndMinigun, sndFlamethrower, sndIceBeamIdle, |
155 sndLandGun, sndCaseImpact, sndExtraDamage, sndFirePunchHit); |
155 sndLandGun, sndCaseImpact, sndExtraDamage, sndFirePunchHit, sndGrenade); |
156 |
156 |
157 // Available ammo types to be used by hedgehogs |
157 // Available ammo types to be used by hedgehogs |
158 TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amBee, amShotgun, amPickHammer, // 6 |
158 TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amBee, amShotgun, amPickHammer, // 6 |
159 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, // 13 |
159 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, // 13 |
160 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, // 18 |
160 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, // 18 |