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1 (* |
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2 * Hedgewars, a worms-like game |
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3 * Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com> |
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4 * |
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5 * Distributed under the terms of the BSD-modified licence: |
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6 * |
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7 * Permission is hereby granted, free of charge, to any person obtaining a copy |
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8 * of this software and associated documentation files (the "Software"), to deal |
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9 * with the Software without restriction, including without limitation the |
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10 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
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11 * sell copies of the Software, and to permit persons to whom the Software is |
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12 * furnished to do so, subject to the following conditions: |
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13 * |
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14 * 1. Redistributions of source code must retain the above copyright notice, |
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15 * this list of conditions and the following disclaimer. |
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16 * 2. Redistributions in binary form must reproduce the above copyright notice, |
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17 * this list of conditions and the following disclaimer in the documentation |
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18 * and/or other materials provided with the distribution. |
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19 * 3. The name of the author may not be used to endorse or promote products |
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20 * derived from this software without specific prior written permission. |
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21 * |
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22 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
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23 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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24 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
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25 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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27 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
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28 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
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29 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
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30 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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31 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 *) |
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33 |
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34 unit uRandom; |
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35 interface |
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36 uses uSHA; |
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37 |
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38 procedure SetRandomParams(Seed: shortstring; FillBuf: shortstring); |
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39 function GetRandom: real; overload; |
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40 function GetRandom(m: LongWord): LongWord; overload; |
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41 |
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42 implementation |
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43 var sc1, sc2: TSHA1Context; |
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44 Fill: shortstring; |
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45 |
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46 procedure SetRandomParams(Seed: shortstring; FillBuf: shortstring); |
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47 begin |
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48 SHA1Init(sc1); |
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49 SHA1Update(sc1, @Seed, Length(Seed)+1); |
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50 Fill:= FillBuf |
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51 end; |
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52 |
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53 function GetRandom: real; |
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54 var dig: TSHA1Digest; |
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55 begin |
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56 SHA1Update(sc1, @Fill[1], Length(Fill)); |
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57 sc2:= sc1; |
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58 dig:= SHA1Final(sc1); |
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59 Result:= frac( dig.LongWords[0]*0.0000731563977 |
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60 + pi * dig.Words[6] |
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61 + 0.0109070019*dig.Words[9]); |
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62 sc1:= sc2 |
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63 end; |
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64 |
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65 function GetRandom(m: LongWord): LongWord; |
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66 var dig: TSHA1Digest; |
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67 begin |
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68 SHA1Update(sc1, @Fill[1], Length(Fill)); |
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69 sc2:= sc1; |
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70 dig:= SHA1Final(sc1); |
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71 Result:= (((dig.LongWords[0] mod m) + (dig.LongWords[2] mod m)) mod m + (dig.LongWords[3] mod m)) mod m; |
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72 sc1:= sc2 |
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73 end; |
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74 |
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75 end. |