equal
deleted
inserted
replaced
606 DrawSpriteRotatedF(sprDress, |
606 DrawSpriteRotatedF(sprDress, |
607 ox, oy, |
607 ox, oy, |
608 CurAmmoGear^.Pos, |
608 CurAmmoGear^.Pos, |
609 sign, |
609 sign, |
610 0); |
610 0); |
611 DrawSprite(sprCensored, ox - 32, oy - 20, 0) |
611 // sprCensored contains English text, so only show it for English locales |
|
612 // TODO: Make text translatable. But how? |
|
613 if Copy(cLocale, 1, 2) = 'en' then |
|
614 DrawSprite(sprCensored, ox - 32, oy - 20, 0); |
612 end; |
615 end; |
613 defaultPos:= false |
616 defaultPos:= false |
614 end; |
617 end; |
615 gtFlamethrower: |
618 gtFlamethrower: |
616 begin |
619 begin |