equal
deleted
inserted
replaced
112 if gameLost == true then |
112 if gameLost == true then |
113 endTimer = endTimer + 1 |
113 endTimer = endTimer + 1 |
114 if (CurrentHedgehog ~= nil) and (CurrentHedgehog == instructor) then |
114 if (CurrentHedgehog ~= nil) and (CurrentHedgehog == instructor) then |
115 if endTimer >= 3000 then |
115 if endTimer >= 3000 then |
116 --SetHealth(instructor,0) |
116 --SetHealth(instructor,0) |
117 TurnTimeLeft = 1 |
117 SetTurnTimeLeft(1) |
118 DismissTeam(loc("Bloody Rookies")) |
118 DismissTeam(loc("Bloody Rookies")) |
119 end |
119 end |
120 ShowMission(loc("Dangerous Ducklings"), loc("MISSION FAILED"), loc("You've failed. Try again."), -amRope, 5000); |
120 ShowMission(loc("Dangerous Ducklings"), loc("MISSION FAILED"), loc("You've failed. Try again."), -amRope, 5000); |
121 end |
121 end |
122 end |
122 end |
134 if GetGearType(gear) == gtHedgehog then |
134 if GetGearType(gear) == gtHedgehog then |
135 if gear == player then |
135 if gear == player then |
136 gameLost = true |
136 gameLost = true |
137 elseif (gear == instructor) and (GetY(gear) > WaterLine) then |
137 elseif (gear == instructor) and (GetY(gear) > WaterLine) then |
138 HogSay(player, loc("See ya!"), SAY_THINK) |
138 HogSay(player, loc("See ya!"), SAY_THINK) |
139 TurnTimeLeft = 3000 |
139 SetTurnTimeLeft(3000) |
140 awardAchievement(loc("Naughty Ninja")) |
140 awardAchievement(loc("Naughty Ninja")) |
141 DismissTeam(loc("Blue Team")) |
141 DismissTeam(loc("Blue Team")) |
142 gameWon = true |
142 gameWon = true |
143 elseif gear == enemy then |
143 elseif gear == enemy then |
144 HogSay(player, loc("Enjoy the swim..."), SAY_THINK) |
144 HogSay(player, loc("Enjoy the swim..."), SAY_THINK) |
145 gameWon = true |
145 gameWon = true |
146 TurnTimeLeft = 3000 |
146 SetTurnTimeLeft(3000) |
147 end |
147 end |
148 |
148 |
149 end |
149 end |
150 end |
150 end |