equal
deleted
inserted
replaced
197 King check should be in here instead of ApplyDamage since Tiy wants them kicked less |
197 King check should be in here instead of ApplyDamage since Tiy wants them kicked less |
198 *) |
198 *) |
199 i:= _1; |
199 i:= _1; |
200 if (CurrentHedgehog <> nil) and CurrentHedgehog^.King then |
200 if (CurrentHedgehog <> nil) and CurrentHedgehog^.King then |
201 i:= _1_5; |
201 i:= _1_5; |
202 if (Gear^.Hedgehog <> nil) and (Gear^.Hedgehog^.King or (Gear^.Hedgehog^.Effects[heFrozen] > 0)) then |
202 if (Gear^.Kind = gtHedgehog) and (Gear^.Hedgehog <> nil) and |
|
203 (Gear^.Hedgehog^.King or (Gear^.Hedgehog^.Effects[heFrozen] > 0)) then |
203 ModifyDamage:= hwRound(cDamageModifier * dmg * i * cDamagePercent * _0_5 * _0_01) |
204 ModifyDamage:= hwRound(cDamageModifier * dmg * i * cDamagePercent * _0_5 * _0_01) |
204 else |
205 else |
205 ModifyDamage:= hwRound(cDamageModifier * dmg * i * cDamagePercent * _0_01) |
206 ModifyDamage:= hwRound(cDamageModifier * dmg * i * cDamagePercent * _0_01) |
206 end; |
207 end; |
207 |
208 |