equal
deleted
inserted
replaced
39 WorldDy: integer = -256; |
39 WorldDy: integer = -256; |
40 |
40 |
41 procedure InitWorld; |
41 procedure InitWorld; |
42 procedure DrawWorld(Lag: integer; Surface: PSDL_Surface); |
42 procedure DrawWorld(Lag: integer; Surface: PSDL_Surface); |
43 procedure AddCaption(s: shortstring; Color, Group: LongWord); |
43 procedure AddCaption(s: shortstring; Color, Group: LongWord); |
44 procedure MoveWorld; |
44 procedure MoveCamera; |
45 |
45 |
46 {$IFDEF COUNTTICKS} |
46 {$IFDEF COUNTTICKS} |
47 var cntTicks: LongWord; |
47 var cntTicks: LongWord; |
48 {$ENDIF} |
48 {$ENDIF} |
49 var FollowGear: PGear = nil; |
49 var FollowGear: PGear = nil; |
158 for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx + (RealTicks shr 6) + 64) and $FF), cWaterLine + WorldDy - 32, 0, Surface); |
158 for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx + (RealTicks shr 6) + 64) and $FF), cWaterLine + WorldDy - 32, 0, Surface); |
159 for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx - (RealTicks shr 6) + 128) and $FF), cWaterLine + WorldDy - 16, 0, Surface); |
159 for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx - (RealTicks shr 6) + 128) and $FF), cWaterLine + WorldDy - 16, 0, Surface); |
160 for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx + (RealTicks shr 6) ) and $FF), cWaterLine + WorldDy , 0, Surface); |
160 for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx + (RealTicks shr 6) ) and $FF), cWaterLine + WorldDy , 0, Surface); |
161 {$WARNINGS ON} |
161 {$WARNINGS ON} |
162 |
162 |
|
163 // Turn time |
163 if TurnTimeLeft <> 0 then |
164 if TurnTimeLeft <> 0 then |
164 begin |
165 begin |
165 i:= Succ(Pred(TurnTimeLeft) div 1000); |
166 i:= Succ(Pred(TurnTimeLeft) div 1000); |
166 if i>99 then t:= 112 |
167 if i>99 then t:= 112 |
167 else if i>9 then t:= 96 |
168 else if i>9 then t:= 96 |
173 DrawSprite(sprBigDigit, t, cScreenHeight - 48, i mod 10, Surface); |
174 DrawSprite(sprBigDigit, t, cScreenHeight - 48, i mod 10, Surface); |
174 i:= i div 10 |
175 i:= i div 10 |
175 end; |
176 end; |
176 DrawSprite(sprFrame, t - 4, cScreenHeight - 48, 0, Surface); |
177 DrawSprite(sprFrame, t - 4, cScreenHeight - 48, 0, Surface); |
177 end; |
178 end; |
|
179 |
|
180 // Attack bar |
178 if CurrentTeam <> nil then |
181 if CurrentTeam <> nil then |
179 case AttackBar of |
182 case AttackBar of |
180 1: begin |
183 1: begin |
181 r:= StuffPoz[sPowerBar]; |
184 r:= StuffPoz[sPowerBar]; |
182 {$WARNINGS OFF} |
185 {$WARNINGS OFF} |
319 Captions[m].StorePos:= k; |
322 Captions[m].StorePos:= k; |
320 Captions[m].Group:= Group; |
323 Captions[m].Group:= Group; |
321 Captions[m].EndTime:= RealTicks + 1200 |
324 Captions[m].EndTime:= RealTicks + 1200 |
322 end; |
325 end; |
323 |
326 |
324 procedure MoveWorld; |
327 procedure MoveCamera; |
325 const PrevSentPointTime: LongWord = 0; |
328 const PrevSentPointTime: LongWord = 0; |
326 var s: string[9]; |
329 var s: string[9]; |
327 begin |
330 begin |
328 if not (CurrentTeam.ExtDriven and isCursorVisible) then SDL_GetMouseState(@CursorPoint.X, @CursorPoint.Y); |
331 if not (CurrentTeam.ExtDriven and isCursorVisible) then SDL_GetMouseState(@CursorPoint.X, @CursorPoint.Y); |
329 if (FollowGear <> nil) then |
332 if (FollowGear <> nil) then |