468 TMsgStrId = (sidLoading, sidDraw, sidWinner, sidVolume, sidPaused, |
468 TMsgStrId = (sidLoading, sidDraw, sidWinner, sidVolume, sidPaused, |
469 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
469 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
470 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
470 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
471 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
471 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
472 sidMute, sidAFK, sidAutoCameraOff, sidAutoCameraOn, sidPressTarget, |
472 sidMute, sidAFK, sidAutoCameraOff, sidAutoCameraOn, sidPressTarget, |
473 sidNotAvailableInSD, sidHealthGain, sidEmptyCrate); |
473 sidNotAvailableInSD, sidHealthGain, sidEmptyCrate, sidUnknownKey); |
474 |
474 |
475 // Events that are important for the course of the game or at least interesting for other reasons |
475 // Events that are important for the course of the game or at least interesting for other reasons |
476 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
476 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
477 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
477 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
478 eidHurtSelf, eidHomerun, eidGone, eidPoisoned, eidResurrected, |
478 eidHurtSelf, eidHomerun, eidGone, eidPoisoned, eidResurrected, |