143 pAddTeams=framePlaying; |
143 pAddTeams=framePlaying; |
144 } |
144 } |
145 |
145 |
146 pAddTeams->addTeam(team, willBePlaying); |
146 pAddTeams->addTeam(team, willBePlaying); |
147 pRemoveTeams->removeTeam(team); |
147 pRemoveTeams->removeTeam(team); |
148 QObject::connect(pAddTeams->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)), |
148 if(!team.isNetTeam() && m_acceptOuter && !willBePlaying) { |
149 this, SLOT(changeTeamStatus(HWTeam))); |
149 connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)), |
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150 this, SLOT(pre_changeTeamStatus(HWTeam))); |
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151 } else { |
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152 connect(pAddTeams->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)), |
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153 this, SLOT(changeTeamStatus(HWTeam))); |
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154 } |
150 if(willBePlaying) { |
155 if(willBePlaying) { |
151 connect(framePlaying->getTeamWidget(team), SIGNAL(hhNmChanged(const HWTeam&)), |
156 connect(framePlaying->getTeamWidget(team), SIGNAL(hhNmChanged(const HWTeam&)), |
152 this, SLOT(hhNumChanged(const HWTeam&))); |
157 this, SLOT(hhNumChanged(const HWTeam&))); |
153 connect(framePlaying->getTeamWidget(team), SIGNAL(teamColorChanged(const HWTeam&)), |
158 connect(framePlaying->getTeamWidget(team), SIGNAL(teamColorChanged(const HWTeam&)), |
154 this, SLOT(proxyTeamColorChanged(const HWTeam&))); |
159 this, SLOT(proxyTeamColorChanged(const HWTeam&))); |