equal
deleted
inserted
replaced
98 cMineDudPercent : LongWord; |
98 cMineDudPercent : LongWord; |
99 cTemplateFilter : LongInt; |
99 cTemplateFilter : LongInt; |
100 cMapGen : LongInt; |
100 cMapGen : LongInt; |
101 cRopePercent : LongWord; |
101 cRopePercent : LongWord; |
102 cGetAwayTime : LongWord; |
102 cGetAwayTime : LongWord; |
|
103 |
|
104 cAdvancedMapGenMode: boolean; |
103 |
105 |
104 cHedgehogTurnTime: Longword; |
106 cHedgehogTurnTime: Longword; |
105 cMinesTime : LongInt; |
107 cMinesTime : LongInt; |
106 cMaxAIThinkTime : Longword; |
108 cMaxAIThinkTime : Longword; |
107 |
109 |
2547 cSDCloudsNumber := 9; |
2549 cSDCloudsNumber := 9; |
2548 cHealthCaseProb := 35; |
2550 cHealthCaseProb := 35; |
2549 cHealthCaseAmount := 25; |
2551 cHealthCaseAmount := 25; |
2550 cWaterRise := 47; |
2552 cWaterRise := 47; |
2551 cHealthDecrease := 5; |
2553 cHealthDecrease := 5; |
|
2554 cAdvancedMapGenMode := false; |
2552 |
2555 |
2553 InitStepsFlags := 0; |
2556 InitStepsFlags := 0; |
2554 RealTicks := 0; |
2557 RealTicks := 0; |
2555 AttackBar := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon |
2558 AttackBar := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon |
2556 cCaseFactor := 5; {0..9} |
2559 cCaseFactor := 5; {0..9} |